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hub / github.com/axmolengine/axmol / getPositionX

Method getPositionX

core/2d/Node.cpp:546–549  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

544}
545
546float Node::getPositionX() const
547{
548 return _position.x;
549}
550
551void Node::setPositionX(float x)
552{

Callers 15

drawMethod · 0.45
beforeSimulationMethod · 0.45
onScrolledMethod · 0.45
getNodeLeftXFunction · 0.45
getNodeRightXFunction · 0.45
getNodeLeftFunction · 0.45
getNodeRightFunction · 0.45
createWorld3DMethod · 0.45
updateMethod · 0.45
updateMethod · 0.45

Calls

no outgoing calls

Tested by 11

createWorld3DMethod · 0.36
updateMethod · 0.36
updateMethod · 0.36
TerrainWalkThruMethod · 0.36
updateStateMethod · 0.36
MoveMethod · 0.36
reachEndCallBackMethod · 0.36
onTouchesMovedMethod · 0.36
reachEndCallBackMethod · 0.36
switchViewCallbackMethod · 0.36
onEnterMethod · 0.36