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github.com/axmolengine/axmol
/ getPositionX
Method
getPositionX
core/2d/Node.cpp:546–549 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
544
}
545
546
float Node::getPositionX() const
547
{
548
return _position.x;
549
}
550
551
void Node::setPositionX(float x)
552
{
Callers
15
draw
Method · 0.45
beforeSimulation
Method · 0.45
onScrolled
Method · 0.45
getNodeLeftX
Function · 0.45
getNodeRightX
Function · 0.45
getNodeLeft
Function · 0.45
getNodeRight
Function · 0.45
moveNodeGroupHorizontally
Method · 0.45
increaseHorizontalSpacing
Method · 0.45
createWorld3D
Method · 0.45
update
Method · 0.45
update
Method · 0.45
Calls
no outgoing calls
Tested by
11
createWorld3D
Method · 0.36
update
Method · 0.36
update
Method · 0.36
TerrainWalkThru
Method · 0.36
updateState
Method · 0.36
Move
Method · 0.36
reachEndCallBack
Method · 0.36
onTouchesMoved
Method · 0.36
reachEndCallBack
Method · 0.36
switchViewCallback
Method · 0.36
onEnter
Method · 0.36