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github.com/authorblues/smwrandomizer
/ functions
Functions
185 in github.com/authorblues/smwrandomizer
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Functions
185
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Types & classes
0
↓ 24 callers
Function
snesAddressToOffset
(addr)
js/randomizer.js:2286
↓ 20 callers
Function
getSprites
(id, rom)
js/randomizer.lunarmagic.js:306
↓ 16 callers
Function
getPointer
(off, len, rom)
js/randomizer.js:2272
↓ 16 callers
Function
getSublevelData
(id, rom, header)
js/randomizer.js:279
↓ 14 callers
Function
parseLayer1
(id, rom)
js/randomizer.lunarmagic.js:76
↓ 13 callers
Function
generateHeaderProperty
(byte, start, size)
js/randomizer.js:320
↓ 12 callers
Function
generateSubHeaderProperty
(off, start, size)
js/randomizer.js:281
↓ 11 callers
Function
writeCreditLine
(str, meta, map, rom, ptr, x)
js/randomizer.text.js:463
↓ 10 callers
Function
getRelatedSublevels
(baseid, rom)
js/randomizer.js:2158
↓ 10 callers
Function
parseExits
(id, rom)
js/randomizer.lunarmagic.js:91
↓ 9 callers
Function
getLevelMode
(id, rom)
js/randomizer.js:1015
↓ 9 callers
Function
getOverworldOffset
(stage, castletop)
js/randomizer.js:1757
↓ 9 callers
Function
randomizeColorPaletteByAddr
(random, layer1, layer2, rom)
js/randomizer.js:1114
↓ 8 callers
Function
writeSprites
(data, rom)
js/randomizer.lunarmagic.js:315
↓ 7 callers
Function
getMapForStage
(stage)
js/randomizer.js:502
↓ 7 callers
Function
isCastle
(stage)
js/randomizer.js:246
↓ 7 callers
Function
writeExit
(x, rom, changes)
js/randomizer.lunarmagic.js:195
↓ 7 callers
Function
writeLayer
(data, rom)
js/randomizer.lunarmagic.js:134
↓ 7 callers
Function
writeObject
(obj, rom, changes)
js/randomizer.lunarmagic.js:177
↓ 6 callers
Function
isSublevelFree
(id, rom)
js/randomizer.js:2080
↓ 6 callers
Function
writeSprite
(s, rom, changes)
js/randomizer.lunarmagic.js:330
↓ 5 callers
Function
combineNibbles
(a, b)
js/randomizer.lunarmagic.js:192
↓ 5 callers
Function
getSecondaryExit
(id, rom)
js/randomizer.js:1866
↓ 4 callers
Function
backupSublevel
(id, rom)
js/randomizer.js:2093
↓ 4 callers
Function
copyBackupToSublevel
(id, data, rom)
js/randomizer.js:2106
↓ 4 callers
Function
deleteSprites
(data, pred, rom)
js/randomizer.lunarmagic.js:344
↓ 4 callers
Function
moveSublevel
(to, fm, rom)
js/randomizer.js:2122
↓ 4 callers
Function
updateFileSelect
(texts, color, rom)
js/randomizer.text.js:262
↓ 4 callers
Function
writeSecondaryExit
(sec, rom, changes)
js/randomizer.js:1897
↓ 3 callers
Function
applyPatch
(patch, rom)
js/randomizer.patch.js:268
↓ 3 callers
Function
clearSublevel
(id, rom)
js/randomizer.js:2086
↓ 3 callers
Function
copySublevel
(to, fm, rom)
js/randomizer.js:2116
↓ 3 callers
Function
doRandomize
(buffer, seed)
js/main.js:10
↓ 3 callers
Function
getOverworldOffsetByCoords
(x, y)
js/randomizer.js:1763
↓ 3 callers
Function
isPermanentTile
(stage)
js/randomizer.js:230
↓ 3 callers
Function
providesExits
(id, rom)
js/randomizer.js:2703
↓ 2 callers
Function
_decorateLayer
(data)
js/randomizer.lunarmagic.js:50
↓ 2 callers
Function
_decorateObject
(obj, horiz)
js/randomizer.lunarmagic.js:66
↓ 2 callers
Function
_fixMessageBoxes
(transmap, rom)
js/randomizer.js:1578
↓ 2 callers
Function
backupData
(stages, rom)
js/randomizer.js:1708
↓ 2 callers
Function
bitset
(x, mask)
js/main.js:367
↓ 2 callers
Function
changeSound
(trigger, sound, rom)
js/randomizer.sound.js:62
↓ 2 callers
Function
charToTitleNum
(chr)
js/randomizer.text.js:170
↓ 2 callers
Function
checkRomResult
(valid, file)
js/main.js:176
↓ 2 callers
Function
cleanCustomSeed
(seed)
js/main.js:167
↓ 2 callers
Function
compressRLE2
(src)
js/main.js:233
↓ 2 callers
Function
decompressRLE2
(src)
js/main.js:288
↓ 2 callers
Function
deepClone
(obj)
js/main.js:213
↓ 2 callers
Function
deleteSecondaryExit
(id, rom)
js/randomizer.js:1920
↓ 2 callers
Function
findKeyBySublevel
(id, rom)
js/randomizer.js:2517
↓ 2 callers
Function
findOpenSecondaryExit
(bank, rom)
js/randomizer.js:2147
↓ 2 callers
Function
findOpenSublevel
(bank, rom)
js/randomizer.js:2134
↓ 2 callers
Function
fixDemo
(rom)
js/randomizer.js:2744
↓ 2 callers
Function
get3TestCI2
(random, ndx)
js/randomizer.ci2.js:17
↓ 2 callers
Function
getChecksum
(rom)
js/randomizer.js:3043
↓ 2 callers
Function
getCopiedStage
(stages, name)
js/randomizer.js:265
↓ 2 callers
Function
getPermanentTile
(x)
js/randomizer.js:1783
↓ 2 callers
Function
getTranslevel
(id)
js/randomizer.js:516
↓ 2 callers
Function
isSecondaryExitOpen
(id, rom)
js/randomizer.js:1928
↓ 2 callers
Function
isSublevelWater
(id, rom)
js/randomizer.js:2777
↓ 2 callers
Function
makeBuckets
(items, func)
js/randomizer.js:1795
↓ 2 callers
Function
makeSublevelObject
(stage, id, random, rom, n)
js/randomizer.js:3090
↓ 2 callers
Function
parseExitsByAddr
(addr, id, rom)
js/randomizer.lunarmagic.js:108
↓ 2 callers
Function
parseLayerByAddr
(addr, rom, /*optional*/ id)
js/randomizer.lunarmagic.js:14
↓ 2 callers
Function
performCopy
(stage, rom)
js/randomizer.js:533
↓ 2 callers
Function
randomizeROM
(buffer, seed)
js/randomizer.js:3
↓ 2 callers
Function
removeCape
(rom, stages)
js/randomizer.powerup.js:129
↓ 2 callers
Function
shuffle
(stages, random)
js/randomizer.js:272
↓ 2 callers
Function
swapExits
(stage, rom)
js/randomizer.js:2007
↓ 2 callers
Function
updateEndGameText
(text, rom)
js/randomizer.text.js:422
↓ 1 callers
Function
__range
(n)
js/main.js:444
↓ 1 callers
Function
_validateRandomizer
(buffer, maxiter, iter, errors)
js/main.js:83
↓ 1 callers
Function
addHammerSuit
(rom)
js/randomizer.powerup.js:64
↓ 1 callers
Function
applyBasePatches
(rom)
js/randomizer.patch.js:271
↓ 1 callers
Function
backupStage
(stage, rom)
js/randomizer.js:1714
↓ 1 callers
Function
bitsToHex
(_arr)
js/main.js:341
↓ 1 callers
Function
canonicalizeBaseRom
(stages, rom)
js/randomizer.js:360
↓ 1 callers
Function
centerPad
(str, len)
js/randomizer.text.js:189
↓ 1 callers
Function
cheatOptions
(rom)
js/randomizer.js:2909
↓ 1 callers
Function
checkExits
(stage, rom)
js/randomizer.js:2685
↓ 1 callers
Function
checkHash
()
js/main.js:188
↓ 1 callers
Function
chunkCreditsText
(str)
js/randomizer.text.js:500
↓ 1 callers
Function
coordsToLayer2Position
(x, y)
js/randomizer.js:2869
↓ 1 callers
Function
crc32
(arr)
js/main.js:509
↓ 1 callers
Function
detuneMusic
(rom, random)
js/randomizer.sound.js:86
↓ 1 callers
Function
findKey
(stage, rom)
js/randomizer.js:2508
↓ 1 callers
Function
findKeyCandidates
(stage, random, rom)
js/randomizer.js:2544
↓ 1 callers
Function
findWings
(rom, stage)
js/randomizer.js:2436
↓ 1 callers
Function
findWingsCandidates
(rom, stage)
js/randomizer.js:2452
↓ 1 callers
Function
fixAllSecondaryExits
(roommap, rom)
js/randomizer.js:1951
↓ 1 callers
Function
fixBlockPaths
(stages, rom)
js/randomizer.js:1546
↓ 1 callers
Function
fixCastleDoors
(rom)
js/randomizer.js:3240
↓ 1 callers
Function
fixChecksum
(rom)
js/randomizer.js:3054
↓ 1 callers
Function
fixMessageBoxes
(stages, rom)
js/randomizer.js:1568
↓ 1 callers
Function
fixOverworldEvents
(stages, rom)
js/randomizer.js:1588
↓ 1 callers
Function
fixSaveLocations
(mode, stages, rom)
js/randomizer.js:701
↓ 1 callers
Function
fixSecondaryExits
(to, fm, rom)
js/randomizer.js:1948
↓ 1 callers
Function
fixSublevels
(stage, rom)
js/randomizer.js:1982
↓ 1 callers
Function
fixSwitchPalaceEventNumbers
(stages, rom)
js/randomizer.js:477
↓ 1 callers
Function
generateGauntlet
(entrances, random, len, rom)
js/randomizer.bowser.js:51
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