Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/atraczyk/2d-engine
/ getCurrentMilliseconds
Method
getCurrentMilliseconds
engine/src/time.cpp:57–57 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
55
}
56
57
double GameTime::getCurrentMilliseconds() { return getCurrentTime() * 1000.0; }
58
59
void GameTime::computeFPS() {
60
fpsFrame++;
Callers
2
P_computeFPS
Function · 0.80
R_drawScreenDebug
Function · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected