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Method Add

engine/src/tile.h:197–203  ·  view source on GitHub ↗

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195 ~DynamicTileMapList (){};
196
197 void
198 Add (TileMap tilemap, Vector2 (*_function) (unsigned int))
199 {
200 count++;
201 tileMaps.push_back (tilemap);
202 movementfunctions.push_back (_function);
203 };
204
205 void
206 update (unsigned int currentFrame)

Callers 1

loadLevelMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected