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hub / github.com/atraczyk/2d-engine / GL_initializeGLObjects

Function GL_initializeGLObjects

engine/src/game.cpp:610–616  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

608}
609
610void GL_initializeGLObjects()
611{
612 // GLEW is now initialized in GLWindow::initGL
613 GL_initializeTextures();
614 GL_initializeFrameBuffers();
615 GL_initializeShaders();
616}
617
618void P_computeFPS()
619{

Callers 2

mainFunction · 0.85
P_runFunction · 0.85

Calls 3

GL_initializeTexturesFunction · 0.85
GL_initializeShadersFunction · 0.85

Tested by

no test coverage detected