| 608 | } |
| 609 | |
| 610 | void GL_initializeGLObjects() |
| 611 | { |
| 612 | // GLEW is now initialized in GLWindow::initGL |
| 613 | GL_initializeTextures(); |
| 614 | GL_initializeFrameBuffers(); |
| 615 | GL_initializeShaders(); |
| 616 | } |
| 617 | |
| 618 | void P_computeFPS() |
| 619 | { |
no test coverage detected