| 1061 | } |
| 1062 | |
| 1063 | void weapon::onselecting(bool sound) |
| 1064 | { |
| 1065 | updatelastaction(owner); |
| 1066 | bool local = (owner == player1); |
| 1067 | if(sound) audiomgr.playsound(S_GUNCHANGE, owner, local ? SP_HIGH : SP_NORMAL); |
| 1068 | } |
| 1069 | |
| 1070 | void weapon::renderhudmodel() { renderhudmodel(owner->lastaction); } |
| 1071 | void weapon::renderaimhelp(bool teamwarning) |
no test coverage detected