| 294 | } |
| 295 | |
| 296 | bool CBot::IsVisible(entity *e, bool CheckPlayers) |
| 297 | { |
| 298 | vec v(e->x, e->y, e->z); |
| 299 | return ::IsVisible(m_pMyEnt->o, v, (CheckPlayers) ? m_pMyEnt : NULL); |
| 300 | } |
| 301 | |
| 302 | bool CBot::IsVisible(vec o, int Dir, float flDist, bool CheckPlayers, float *pEndDist) |
| 303 | { |
nothing calls this directly
no test coverage detected