| 132 | void postlightarealine(sqr *s, int len) |
| 133 | { |
| 134 | loopirev(len) |
| 135 | { |
| 136 | #define median(m) s->m = (s->m*2 + SW(s,1,0)->m*2 + SW(s,0,1)->m*2 \ |
| 137 | + SW(s,-1,0)->m*2 + SW(s,0,-1)->m*2 \ |
| 138 | + SW(s,1,1)->m + SW(s,1,-1)->m \ |
| 139 | + SW(s,-1,1)->m + SW(s,-1,-1)->m)/14; // median is 4/2/1 instead |
| 140 | median(r); |
| 141 | median(g); |
| 142 | median(b); |
| 143 | s += 2; |
| 144 | } |
| 145 | } |
| 146 | |
| 147 | void postlightarea(const block &a) // median filter, smooths out random noise in light and makes it more mipable |
no outgoing calls
no test coverage detected