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github.com/assaultcube/AC
/ clearworldvisibility
Function
clearworldvisibility
source/src/world.cpp:827–831 ·
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Source
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825
});
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827
void clearworldvisibility()
828
{
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sqr *s = world;
830
loopirev(cubicsize) (s++)->visible = 0;
831
}
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void calcworldvisibility()
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{
Callers
2
mapmrproper
Function · 0.85
textureslotusagegeometry
Function · 0.85
Calls
1
loopirev
Function · 0.70
Tested by
no test coverage detected