| 277 | loopi(MAXENTTYPES) es.first[i] = pentsize; |
| 278 | vector<int> picks; |
| 279 | loopi(pentsize) |
| 280 | { |
| 281 | const persistent_entity &e = pents[i]; |
| 282 | if(e.type < MAXENTTYPES) |
| 283 | { |
| 284 | es.entcnt[e.type]++; |
| 285 | if(es.first[e.type] == pentsize) es.first[e.type] = i; |
| 286 | es.last[e.type] = i; |
| 287 | if(e.type == PLAYERSTART) switch(e.attr2) |
| 288 | { |
| 289 | case 0: es.spawns[0]++; break; |
| 290 | case 1: es.spawns[1]++; break; |
| 291 | case 100: es.spawns[2]++; break; |
| 292 | default: es.unknownspawns++; break; |
| 293 | } |
| 294 | if(e.type == CTF_FLAG) switch(e.attr2) |
| 295 | { |
| 296 | case 0: |
| 297 | case 1: |
| 298 | es.flags[e.attr2]++; |
| 299 | es.flagents[e.attr2] = i; |
| 300 | break; |
| 301 | default: |
| 302 | es.unknownflags++; |
| 303 | break; |
| 304 | } |
| 305 | if(isitem(e.type)) picks.add(i); |
| 306 | } |
| 307 | } |
| 308 | es.hasffaspawns = es.spawns[2] >= MINSPAWNS; |
| 309 | es.hasteamspawns = es.spawns[0] >= MINSPAWNS && es.spawns[1] >= MINSPAWNS; |
| 310 | if(es.flags[0] == 1 && es.flags[1] == 1) |
no test coverage detected