| 1138 | } |
| 1139 | |
| 1140 | void texconfig_delete(void *s) |
| 1141 | { |
| 1142 | delete (vector<Slot> *)s; |
| 1143 | } |
| 1144 | |
| 1145 | uchar *texconfig_paste(void *_s, uchar *usedslots) // create mapping table to translate pasted geometry to this maps texture list - add any missing textures |
| 1146 | { |