| 329 | bool uniformtexres = !hirestextures; |
| 330 | |
| 331 | GLuint loadsurface(const char *texname, int &xs, int &ys, int &bpp, int clamp = 0, bool mipmap = true, bool canreduce = false, float scale = 1.0f, bool trydl = false) |
| 332 | { |
| 333 | const char *file = texname; |
| 334 | if(texname[0]=='<') |
| 335 | { |
| 336 | file = strchr(texname, '>'); |
| 337 | if(!file) { if(!silent_texture_load) conoutf("could not load texture %s", texname); return 0; } |
| 338 | file++; |
| 339 | } |
| 340 | |
| 341 | SDL_Surface *s = NULL; |
| 342 | const char *ffile = findfile(file, "rb"); |
| 343 | if(findfilelocation == FFL_ZIP) |
| 344 | { |
| 345 | stream *z = openzipfile(file, "rb"); |
| 346 | if(z) |
| 347 | { |
| 348 | SDL_RWops *rw = z->rwops(); |
| 349 | if(rw) |
| 350 | { |
| 351 | s = IMG_Load_RW(rw, 0); |
| 352 | SDL_FreeRW(rw); |
| 353 | } |
| 354 | delete z; |
| 355 | } |
| 356 | } |
| 357 | else if(!s) s = IMG_Load(ffile); |
| 358 | if(!s) |
| 359 | { |
| 360 | if(trydl) requirepackage(PCK_TEXTURE, file); |
| 361 | else if(!silent_texture_load) conoutf("couldn't load texture %s", texname); |
| 362 | return 0; |
| 363 | } |
| 364 | s = fixsurfaceformat(s); |
| 365 | if(strstr(texname,"playermodel")) { fixcl(s, 45); } |
| 366 | else if(strstr(texname,"skin") && strstr(texname,"weapon")) { fixcl(s, 44); } |
| 367 | |
| 368 | GLenum format = texformat(s->format->BitsPerPixel); |
| 369 | if(!format) |
| 370 | { |
| 371 | SDL_FreeSurface(s); |
| 372 | conoutf("texture must be 8, 16, 24, or 32 bpp: %s", texname); |
| 373 | return 0; |
| 374 | } |
| 375 | if(max(s->w, s->h) > (1<<12)) |
| 376 | { |
| 377 | SDL_FreeSurface(s); |
| 378 | conoutf("texture size exceeded %dx%d pixels: %s", 1<<12, 1<<12, texname); |
| 379 | return 0; |
| 380 | } |
| 381 | |
| 382 | if(texname[0]=='<') |
| 383 | { |
| 384 | const char *cmd = &texname[1], *arg1 = strchr(cmd, ':');//, *arg2 = arg1 ? strchr(arg1, ',') : NULL; |
| 385 | if(!arg1) arg1 = strchr(cmd, '>'); |
| 386 | if(!strncmp(cmd, "decal", arg1-cmd)) { s = texdecal(s); format = texformat(s->format->BitsPerPixel); } |
| 387 | } |
| 388 |
no test coverage detected