| 190 | static Texture *parttex[7]; |
| 191 | |
| 192 | void particleinit() |
| 193 | { |
| 194 | loopi(MAXPARTYPES) parlist[i] = NULL; |
| 195 | |
| 196 | parttex[0] = textureload("packages/misc/base.png"); |
| 197 | parttex[1] = textureload("packages/misc/smoke.png"); |
| 198 | parttex[2] = textureload("packages/misc/explosion.png"); |
| 199 | parttex[3] = textureload("<decal>packages/misc/bullethole.png"); |
| 200 | parttex[4] = textureload("packages/misc/blood.png"); |
| 201 | parttex[5] = textureload("packages/misc/scorch.png"); |
| 202 | parttex[6] = textureload("packages/misc/muzzleflash.jpg"); |
| 203 | } |
| 204 | |
| 205 | void cleanupparticles() |
| 206 | { |
no test coverage detected