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github.com/assaultcube/AC
/ cleanupparticles
Function
cleanupparticles
source/src/renderparticles.cpp:205–208 ·
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Source
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203
}
204
205
void cleanupparticles()
206
{
207
loopi(2) if(expmodtex[i]) { glDeleteTextures(1, &expmodtex[i]); expmodtex[i] = 0; }
208
}
209
210
void particlereset()
211
{
Callers
1
resetgl
Function · 0.85
Calls
1
loopi
Function · 0.70
Tested by
no test coverage detected