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github.com/assaultcube/AC
/ drawradar
Function
drawradar
source/src/renderhud.cpp:693–697 ·
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Source
from the content-addressed store, hash-verified
691
}
692
693
void drawradar(playerent *p, int w, int h)
694
{
695
if(showmap) drawradar_showmap(p,w,h);
696
else drawradar_vicinity(p,w,h);
697
}
698
699
void drawteamicons(int w, int h, bool spect)
700
{
Callers
1
gl_drawhud
Function · 0.85
Calls
2
drawradar_showmap
Function · 0.85
drawradar_vicinity
Function · 0.85
Tested by
no test coverage detected