| 7 | void finishstrips(); |
| 8 | |
| 9 | void setupstrips() |
| 10 | { |
| 11 | finishstrips(); |
| 12 | |
| 13 | glEnableClientState(GL_VERTEX_ARRAY); |
| 14 | glEnableClientState(GL_COLOR_ARRAY); |
| 15 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
| 16 | |
| 17 | vertex *buf = verts.getbuf(); |
| 18 | glVertexPointer(3, GL_FLOAT, sizeof(vertex), &buf->x); |
| 19 | glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(vertex), &buf->r); |
| 20 | glTexCoordPointer(2, GL_FLOAT, sizeof(vertex), &buf->u); |
| 21 | } |
| 22 | |
| 23 | struct strips { vector<GLint> first; vector<GLsizei> count; }; |
| 24 |
no test coverage detected