| 410 | } |
| 411 | |
| 412 | void resetcubes() |
| 413 | { |
| 414 | verts.setsize(0); |
| 415 | |
| 416 | striptype = 0; |
| 417 | nquads = 0; |
| 418 | |
| 419 | sbright.r = sbright.g = sbright.b = 255; |
| 420 | sdark.r = sdark.g = sdark.b = 0; |
| 421 | |
| 422 | resetwater(); |
| 423 | } |
| 424 | |
| 425 | struct shadowvertex { float u, v, x, y, z; }; |
| 426 | vector<shadowvertex> shadowverts; |
no test coverage detected