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github.com/assaultcube/AC
/ loopj
Function
loopj
source/src/menus.cpp:1510–1514 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
1508
draw_text(t, x, y);
1509
y += step*2;
1510
loopj(cdisp)
1511
{
1512
items[offset+j]->render(x, y, w);
1513
y += step;
1514
}
1515
if(synctabs) text_endcolumns();
1516
if(footer || hasdesc)
1517
{
Callers
15
findentity
Function · 0.70
moveplayer
Function · 0.70
loopv
Function · 0.70
privkey_from_prepriv
Function · 0.70
loopi
Method · 0.70
loopv
Method · 0.70
removeconnectivity
Method · 0.70
findedge
Method · 0.70
removenodes
Method · 0.70
load
Method · 0.70
checkpings
Function · 0.70
conc
Function · 0.70
Calls
1
render
Method · 0.45
Tested by
no test coverage detected