MCPcopy Create free account
hub / github.com/assaultcube/AC / clearmuted

Function clearmuted

source/src/clientgame.cpp:151–154  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

149COMMAND(listmuted, "");
150
151void clearmuted(char *cn)
152{
153 loopv(players) if(players[i] && (*cn < 0 || *cn == i)) players[i]->muted = false;
154}
155COMMAND(clearmuted, "i");
156
157void newname(const char *name)

Callers

nothing calls this directly

Calls 1

loopvFunction · 0.70

Tested by

no test coverage detected