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hub / github.com/assaultcube/AC / clearignored

Function clearignored

source/src/clientgame.cpp:128–131  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

126COMMAND(listignored, "");
127
128void clearignored(int *cn)
129{
130 loopv(players) if(players[i] && (*cn < 0 || *cn == i)) players[i]->ignored = false;
131}
132COMMAND(clearignored, "i");
133
134void muteplayer(int *cn)

Callers

nothing calls this directly

Calls 1

loopvFunction · 0.70

Tested by

no test coverage detected