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hub / github.com/assaultcube/AC / addsleep_

Function addsleep_

source/src/clientgame.cpp:644–647  ·  view source on GitHub ↗

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642}
643
644void addsleep_(int *msec, char *cmd, int *persist)
645{
646 addsleep(*msec, cmd, *persist != 0);
647}
648COMMANDN(sleep, addsleep_, "isi");
649
650void resetsleep(bool force)

Callers

nothing calls this directly

Calls 1

addsleepFunction · 0.85

Tested by

no test coverage detected