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github.com/assaultcube/AC
/ getclientnum
Function
getclientnum
source/src/client.cpp:14–14 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
12
extern int searchlan;
13
14
int getclientnum() { return player1 ? player1->clientnum : -1; }
15
16
bool multiplayer(const char *op)
17
{
Callers
6
loopi
Function · 0.85
parsemessages
Function · 0.85
flagpickup
Function · 0.85
newbotent
Function · 0.85
updateworld
Function · 0.85
flagmsg
Function · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected