| 460 | } |
| 461 | |
| 462 | bool IsInGame(dynent *d) |
| 463 | { |
| 464 | if (!d) return false; |
| 465 | |
| 466 | if (d->type==ENT_BOT) |
| 467 | { |
| 468 | loopv(bots) |
| 469 | { |
| 470 | if (bots[i] == d) |
| 471 | return true; |
| 472 | } |
| 473 | } |
| 474 | else |
| 475 | { |
| 476 | if (d == player1) |
| 477 | return true; |
| 478 | } |
| 479 | return false; |
| 480 | } |