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Types & classes25 in github.com/arvidsson/BrainTree

↓ 5 callersClassBuilder
BrainTree.h:272
ClassBehaviorTree
BrainTree.h:167
ClassBlackboard
BrainTree.h:16
EnumBoardItem
example/Example02_Simple.cpp:11
ClassComposite
BrainTree.h:129
ClassCompositeBuilder
BrainTree.h:187
ClassDecorator
BrainTree.h:142
ClassDecoratorBuilder
BrainTree.h:184
ClassFailAction
example/Example02_Simple.cpp:32
ClassFailer
The Failer decorator returns failure, regardless of what happens to the child.
BrainTree.h:498
ClassInverter
The Inverter decorator inverts the child node's status, i.e. failure becomes success and success becomes failure. If the child runs, the Inverter retu
BrainTree.h:510
ClassLeaf
BrainTree.h:154
ClassNode
BrainTree.h:79
ClassParallelSequence
BrainTree.h:426
ClassRepeater
The Repeater decorator repeats infinitely or to a limit until the child returns success.
BrainTree.h:529
ClassSayHello
example/Example01_Simple.cpp:6
ClassSelector
The Selector composite ticks each child node in order. If a child succeeds or runs, the selector returns the same status. In the next tick, it will tr
BrainTree.h:318
ClassSequence
The Sequence composite ticks each child node in order. If a child fails or runs, the sequence returns the same status. In the next tick, it will try t
BrainTree.h:348
ClassStatefulSelector
The StatefulSelector composite ticks each child node in order, and remembers what child it prevously tried to tick. If a child succeeds or runs, the s
BrainTree.h:378
ClassStatefulSequence
The StatefulSequence composite ticks each child node in order, and remembers what child it prevously tried to tick. If a child fails or runs, the stat
BrainTree.h:404
EnumStatus
BrainTree.h:82
ClassSucceeder
The Succeeder decorator returns success, regardless of what happens to the child.
BrainTree.h:487
ClassSuccessAction
example/Example02_Simple.cpp:15
ClassUntilFailure
The UntilFailure decorator repeats until the child returns fail and then returns success.
BrainTree.h:572
ClassUntilSuccess
The UntilSuccess decorator repeats until the child returns success and then returns success.
BrainTree.h:556