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Functions10,704 in github.com/armory3d/armory

↓ 2 callersMethodmove_index
(self)
armory/blender/arm/lightmapper/operators/tlm.py:677
↓ 2 callersMethodmulElem
lib/haxebullet/bullet/LinearMath/btMatrixX.h:239
↓ 2 callersFunctionmust_visit
(base, segment)
lib/armory_tools/uglifyjs/lib/compress.js:6054
↓ 2 callersFunctionn
(a,b,c)
lib/armory_tools/threejs/three.min.js:2
↓ 2 callersFunctionnaming_check
()
armory/blender/arm/lightmapper/utility/build.py:1171
↓ 2 callersMethodneedApplyForce
lib/haxebullet/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h:214
↓ 2 callersMethodneedApplyTorques
Need apply correction
lib/haxebullet/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h:121
↓ 2 callersFunctionneed_chain_parens
(node, parent)
lib/armory_tools/uglifyjs/lib/output.js:793
↓ 2 callersFunctionneed_constructor_parens
(self, output)
lib/armory_tools/uglifyjs/lib/output.js:1839
↓ 2 callersMethodneedsCollision
lib/haxebullet/bullet/BulletDynamics/Character/btKinematicCharacterController.cpp:338
↓ 2 callersFunctionnegate
(node)
lib/armory_tools/uglifyjs/lib/compress.js:8463
↓ 2 callersFunctionnewPacker
Packer factory helper function Arguments: mode (PackingMode): Packing mode Online: Rectangles are packed as soon are the
armory/blender/arm/lightmapper/utility/rectpack/packer.py:524
↓ 2 callersMethodnew_bin
(self)
armory/blender/arm/lightmapper/utility/rectpack/packer.py:84
↓ 2 callersFunctionnext_index
(i)
lib/armory_tools/uglifyjs/lib/compress.js:3312
↓ 2 callersFunctionno_break
(node)
lib/armory_tools/uglifyjs/lib/compress.js:8917
↓ 2 callersFunctionnode_by_type
(nodes, ntype: str)
armory/blender/arm/material/cycles.py:791
↓ 2 callersFunctionnode_name
Return a unique and safe name for a node for shader code usage.
armory/blender/arm/material/cycles.py:807
↓ 2 callersFunctionnode_need_reevaluation_for_screenspace_derivative
(node: bpy.types.Node)
armory/blender/arm/material/cycles.py:705
↓ 2 callersFunctionnoop_value
()
lib/armory_tools/uglifyjs/lib/compress.js:9734
↓ 2 callersMethodnrm2
lib/haxebullet/bullet/LinearMath/btMatrixX.h:70
↓ 2 callersFunctionoa
(a)
lib/haxebullet/ammo/ammo.wasm.js:14
↓ 2 callersFunctiononLoaded
(bytes)
lib/armory_tools/armory2d/opengl/krom.js:5242
↓ 2 callersFunctiononLoaded
(bytes)
lib/armory_tools/armory2d/d3d11/krom.js:5242
↓ 2 callersMethodon_node_update
(self)
armory/blender/arm/logicnode/arm_sockets.py:424
↓ 2 callersMethodon_property_update
(self, context)
armory/blender/arm/logicnode/math/LN_rotation_math.py:58
↓ 2 callersMethodon_socket_state_change
Called if the state (amount, connection state) of the node's socket changes (see ArmLogicTreeNode.update())
armory/blender/arm/logicnode/arm_nodes.py:175
↓ 2 callersMethodon_socket_val_update
(self, context: bpy.types.Context, socket: bpy.types.NodeSocket)
armory/blender/arm/logicnode/arm_nodes.py:171
↓ 2 callersFunctionopencv_check
()
armory/blender/arm/lightmapper/utility/build.py:1215
↓ 2 callersFunctionoverlapEdges
lib/haxerecast/recastnavigation/Recast/Source/RecastMeshDetail.cpp:348
↓ 2 callersFunctionoverlapRange
lib/haxerecast/recastnavigation/Detour/Source/DetourCommon.cpp:284
↓ 2 callersFunctionoverlapRangeExl
lib/haxerecast/recastnavigation/DetourTileCache/Source/DetourTileCacheBuilder.cpp:137
↓ 2 callersMethodoverlap_test_conservative
class btPrimitiveTriangle
lib/haxebullet/bullet/BulletCollision/Gimpact/btTriangleShapeEx.cpp:65
↓ 2 callersFunctionparenthesize_for_noin
(node, output, noin)
lib/armory_tools/uglifyjs/lib/output.js:1423
↓ 2 callersFunctionparse_context
( c: dict, sres: dict, asset, defs: list[str], vert: list[str] = None, frag: list[str]
armory/blender/arm/lib/make_datas.py:4
↓ 2 callersFunctionparse_input
(inp: bpy.types.NodeSocket)
armory/blender/arm/material/cycles.py:185
↓ 2 callersFunctionparse_shader_input
(inp: bpy.types.NodeSocket)
armory/blender/arm/material/cycles.py:194
↓ 2 callersFunctionparse_source_map
(content)
lib/armory_tools/uglifyjs/lib/minify.js:41
↓ 2 callersFunctionpatch_export
Re-export the current scene and update the game accordingly.
armory/blender/arm/live_patch.py:68
↓ 2 callersFunctionph
(a,b,c,d)
lib/armory_tools/threejs/three.min.js:241
↓ 2 callersFunctionpinf_norm
lib/haxebullet/bullet/LinearMath/btPolarDecomposition.cpp:24
↓ 2 callersMethodpop_back
lib/haxerecast/recastnavigation/Recast/Include/RecastAlloc.h:134
↓ 2 callersFunctionpop_lhs
(node)
lib/armory_tools/uglifyjs/lib/compress.js:12029
↓ 2 callersFunctionpop_seq
(node)
lib/armory_tools/uglifyjs/lib/compress.js:12036
↓ 2 callersFunctionportalReachTolerance
lib/haxebullet/bullet/BulletCollision/NarrowPhaseCollision/btMprPenetration.h:265
↓ 2 callersFunctionpost_message
armorcore/Sources/worker.cpp:75
↓ 2 callersMethodpredictMotion
lib/haxebullet/bullet/BulletSoftBody/btSoftBody.cpp:1741
↓ 2 callersFunctionprepare
(obj)
armory/blender/arm/lightmapper/utility/preconfiguration/object.py:3
↓ 2 callersFunctionprev
Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv).
lib/haxerecast/recastnavigation/Recast/Source/RecastMeshDetail.cpp:557
↓ 2 callersFunctionprint_annotation
(self, output)
lib/armory_tools/uglifyjs/lib/output.js:1458
↓ 2 callersFunctionprint_arrow
(self, output)
lib/armory_tools/uglifyjs/lib/output.js:1154
↓ 2 callersFunctionprint_branch_body
(self, output)
lib/armory_tools/uglifyjs/lib/output.js:1352
↓ 2 callersFunctionprint_call_args
(self, output)
lib/armory_tools/uglifyjs/lib/output.js:1469
↓ 2 callersFunctionprint_comment
(comment)
lib/armory_tools/uglifyjs/lib/output.js:473
↓ 2 callersFunctionprint_funargs
(self, output)
lib/armory_tools/uglifyjs/lib/output.js:1141
↓ 2 callersFunctionprint_method
(self, output)
lib/armory_tools/uglifyjs/lib/output.js:1247
↓ 2 callersFunctionprocessAllTriangles
lib/haxebullet/bullet/BulletCollision/CollisionShapes/btEmptyShape.h:61
↓ 2 callersMethodprocessAllTriangles
lib/haxebullet/bullet/BulletSoftBody/btSoftBodyInternals.h:65
↓ 2 callersMethodprocessCollision
lib/haxebullet/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp:870
↓ 2 callersMethodprocessCollision
lib/haxebullet/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp:212
↓ 2 callersMethodprocessOverlap
lib/haxebullet/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp:84
↓ 2 callersMethodprocessTriangle
lib/haxebullet/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp:796
↓ 2 callersFunctionprocess_boolean_returns
(fn, compressor)
lib/armory_tools/uglifyjs/lib/compress.js:7495
↓ 2 callersMethodproject
lib/haxebullet/bullet/BulletCollision/CollisionShapes/btConvexShape.cpp:51
↓ 2 callersMethodprojection_interval
lib/haxebullet/bullet/BulletCollision/Gimpact/gim_box_collision.h:432
↓ 2 callersFunctionpush3
lib/haxerecast/recastnavigation/Recast/Source/RecastMeshDetail.cpp:1016
↓ 2 callersFunctionpushFront
lib/haxerecast/recastnavigation/DetourTileCache/Source/DetourTileCacheBuilder.cpp:1385
↓ 2 callersMethodquantizePoint
lib/haxebullet/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h:66
↓ 2 callersFunctionquote_double
(str)
lib/armory_tools/uglifyjs/lib/output.js:169
↓ 2 callersFunctionquote_single
(str)
lib/armory_tools/uglifyjs/lib/output.js:165
↓ 2 callersMethodrandomizeConstraints
lib/haxebullet/bullet/BulletSoftBody/btSoftBody.cpp:1160
↓ 2 callersFunctionraw_token
(moznode)
lib/armory_tools/uglifyjs/lib/mozilla-ast.js:1102
↓ 2 callersMethodrayTestInternal
lib/haxebullet/bullet/BulletCollision/BroadphaseCollision/btDbvt.h:1006
↓ 2 callersFunctionrcAllocCompactHeightfield
lib/haxerecast/recastnavigation/Recast/Source/Recast.cpp:132
↓ 2 callersFunctionrcAllocHeightfield
lib/haxerecast/recastnavigation/Recast/Source/Recast.cpp:97
↓ 2 callersFunctionrcBuildCompactHeightfield
@par This is just the beginning of the process of fully building a compact heightfield. Various filters may be applied, then the distance field and r
lib/haxerecast/recastnavigation/Recast/Source/Recast.cpp:415
↓ 2 callersFunctionrcCreateHeightfield
@par See the #rcConfig documentation for more information on the configuration parameters. @see rcAllocHeightfield, rcHeightfield
lib/haxerecast/recastnavigation/Recast/Source/Recast.cpp:298
↓ 2 callersFunctionrcErodeWalkableArea
@par Basically, any spans that are closer to a boundary or obstruction than the specified radius are marked as unwalkable. This method is usually ca
lib/haxerecast/recastnavigation/Recast/Source/RecastArea.cpp:37
↓ 2 callersFunctionrcFilterLedgeSpans
@par A ledge is a span with one or more neighbors whose maximum is further away than @p walkableClimb from the current span's maximum. This method re
lib/haxerecast/recastnavigation/Recast/Source/RecastFilter.cpp:82
↓ 2 callersFunctionrcFilterLowHangingWalkableObstacles
@par Allows the formation of walkable regions that will flow over low lying objects such as curbs, and up structures such as stairways. Two neighbor
lib/haxerecast/recastnavigation/Recast/Source/RecastFilter.cpp:36
↓ 2 callersFunctionrcFilterWalkableLowHeightSpans
@par For this filter, the clearance above the span is the distance from the span's maximum to the next higher span's minimum. (Same grid column.) @s
lib/haxerecast/recastnavigation/Recast/Source/RecastFilter.cpp:177
↓ 2 callersFunctionrcFreeCompactHeightfield
lib/haxerecast/recastnavigation/Recast/Source/Recast.cpp:137
↓ 2 callersFunctionrcFreeContourSet
lib/haxerecast/recastnavigation/Recast/Source/Recast.cpp:196
↓ 2 callersFunctionrcFreeHeightField
lib/haxerecast/recastnavigation/Recast/Source/Recast.cpp:127
↓ 2 callersFunctionrcFreePolyMesh
lib/haxerecast/recastnavigation/Recast/Source/Recast.cpp:227
↓ 2 callersFunctionrcFreePolyMeshDetail
lib/haxerecast/recastnavigation/Recast/Source/Recast.cpp:265
↓ 2 callersFunctionrcGetDirForOffset
Gets the direction for the specified offset. One of x and y should be 0. @param[in] x The x offset. [Limits: -1 <= value <= 1] @param[in] y The y
lib/haxerecast/recastnavigation/Recast/Include/Recast.h:1110
↓ 2 callersFunctionrcRasterizeTriangles
@par Spans will only be added for triangles that overlap the heightfield grid. @see rcHeightfield
lib/haxerecast/recastnavigation/Recast/Source/RecastRasterization.cpp:366
↓ 2 callersFunctionrcSetCon
Sets the neighbor connection data for the specified direction. @param[in] s The span to update. @param[in] dir The direction to set. [Limits: 0 <=
lib/haxerecast/recastnavigation/Recast/Include/Recast.h:1068
↓ 2 callersFunctionread_escaped_char
(in_string)
lib/armory_tools/uglifyjs/lib/parse.js:398
↓ 2 callersFunctionread_name
()
lib/armory_tools/uglifyjs/lib/parse.js:475
↓ 2 callersFunctionread_num
(prefix)
lib/armory_tools/uglifyjs/lib/parse.js:371
↓ 2 callersFunctionread_operator
(prefix)
lib/armory_tools/uglifyjs/lib/parse.js:527
↓ 2 callersFunctionread_property
(obj, node)
lib/armory_tools/uglifyjs/lib/compress.js:349
↓ 2 callersMethodrecreate_frames
Copy frames from one tree to another from_to_node_names - mapping of node names between two trees
armory/blender/arm/logicnode/arm_node_group.py:297
↓ 2 callersFunctionredefine
(node, scope)
lib/armory_tools/uglifyjs/lib/scope.js:382
↓ 2 callersMethodregisterCollisionCreateFunc
lib/haxebullet/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp:64
↓ 2 callersFunctionreload_blend_data
()
armory/blender/arm/handlers.py:248
↓ 2 callersFunctionremaining_refs
(def)
lib/armory_tools/uglifyjs/lib/compress.js:2733
↓ 2 callersFunctionremoveAdjacentNeighbours
lib/haxerecast/recastnavigation/Recast/Source/RecastRegion.cpp:548
↓ 2 callersMethodremoveConstraintRef
lib/haxebullet/bullet/BulletDynamics/Dynamics/btRigidBody.cpp:456
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