↓ 1 callersFunctiondrawQueueTile(
ctx: CanvasRenderingContext2D,
x: number,
y: number,
gridX: number,
gridY: number,
grid: Tile[][
src/components/coaster/CoasterGrid.tsx:1003
↓ 1 callersFunctiondrawRailTrack(
ctx: CanvasRenderingContext2D,
x: number,
y: number,
gridX: number,
gridY: number,
grid: Tile[][
src/components/game/railSystem.ts:1048
↓ 1 callersFunctiondrawRailTracksOnly(
ctx: CanvasRenderingContext2D,
x: number,
y: number,
gridX: number,
gridY: number,
grid: Tile[][
src/components/game/railSystem.ts:1102
↓ 1 callersFunctiondrawRailroadCrossing(
ctx: CanvasRenderingContext2D,
x: number,
y: number,
gridX: number,
gridY: number,
grid: Tile[][
src/components/game/railSystem.ts:1661
↓ 1 callersFunctiondrawRoad(
ctx: CanvasRenderingContext2D,
x: number,
y: number,
gridX: number,
gridY: number,
currentZoom:
src/components/game/roadDrawing.ts:56
↓ 1 callersFunctiondrawSteelCar(ctx: CanvasRenderingContext2D, carLength: number, carWidth: number, primaryColor: string, isLoading: boolean,
src/components/coaster/CoasterGrid.tsx:1960
↓ 1 callersFunctiondrawTrackSegment(
ctx: CanvasRenderingContext2D,
trackPiece: Tile['trackPiece'],
x: number,
y: number,
tick: number,
src/components/coaster/CoasterGrid.tsx:1555
↓ 1 callersFunctiondrawWaterTile(
ctx: CanvasRenderingContext2D,
x: number,
y: number,
gridX: number,
gridY: number,
grid: Tile[][
src/components/coaster/CoasterGrid.tsx:201
↓ 1 callersFunctiondrawWingCar(ctx: CanvasRenderingContext2D, carLength: number, carWidth: number, primaryColor: string, isLoading: boolean,
src/components/coaster/CoasterGrid.tsx:2270
↓ 1 callersFunctiondrawWoodenCar(ctx: CanvasRenderingContext2D, carLength: number, carWidth: number, primaryColor: string, isLoading: boolean,
src/components/coaster/CoasterGrid.tsx:2007
↓ 1 callersFunctionfindFootprintIncludingTile(
grid: Tile[][],
x: number,
y: number,
width: number,
height: number,
zone: ZoneType,
gridSize:
src/lib/simulation.ts:2706
↓ 1 callersFunctionfindPath(
grid: Tile[][],
startX: number,
startY: number,
targetX: number,
targetY: number,
maxSteps: numb
src/components/coaster/guests/guestSystem.ts:268
↓ 1 callersFunctionfootprintAvailable(
grid: Tile[][],
originX: number,
originY: number,
width: number,
height: number,
zone: ZoneType,
src/lib/simulation.ts:2649