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github.com/amethyst/voxel-mapper
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Types & classes
76 in github.com/amethyst/voxel-mapper
⨍
Functions
166
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Types & classes
76
↓ 6 callers
Class
TestVoxel
src/collision/floor_translation.rs:241
↓ 3 callers
Class
VoxelType
src/voxel.rs:60
↓ 2 callers
Class
ArrayMaterialId
src/rendering/splatted_triplanar_pbr_pass.rs:57
↓ 1 callers
Class
CameraControllerComponent
src/bin/editor/control/camera.rs:86
Enum
ActionBinding
src/bin/editor/bindings.rs:6
Class
ArrayMaterialIndex
src/rendering/splatted_triplanar_pbr_pass.rs:62
Enum
AxisBinding
src/bin/editor/bindings.rs:22
Enum
BincodeFileError
src/assets.rs:78
Class
BoundedMesh
src/assets.rs:34
Class
CameraCollisionConfig
src/bin/editor/control/camera/colliding_controller.rs:24
Class
CameraConfig
src/bin/editor/control/camera.rs:64
Class
CameraControlData
src/bin/editor/control/camera.rs:93
Class
CameraControlSystem
src/bin/editor/control/camera.rs:152
Class
CameraControlSystemDesc
src/bin/editor/control/camera.rs:160
Class
CameraData
src/bin/editor/control/camera/data.rs:15
Class
CameraFeetHintTag
src/bin/editor/debug_feet.rs:9
Class
ChunkCacheCompressorSystem
src/voxel/chunk_cache_compressor.rs:8
Class
ChunkCacheFlusher
src/voxel/chunk_cache_flusher.rs:6
Class
ChunkCacheFlusherSystem
src/voxel/chunk_cache_flusher.rs:41
Class
ChunkCacheReceiver
src/voxel/chunk_cache_flusher.rs:20
Class
ChunkMesh
src/voxel/meshing/loader.rs:19
Class
CollidingController
Resolves collisions to prevent occluding the target.
src/bin/editor/control/camera/colliding_controller.rs:54
Class
DirtyChunks
src/voxel/double_buffer.rs:69
Class
DrawCameraFeetSystem
src/bin/editor/debug_feet.rs:15
Class
DungeonEncoder
src/voxel/map_generators.rs:24
Class
EditedChunksBackBuffer
For the sake of pipelining, all voxels edits are first written out of place here. They get merged into the `VoxelMap` by the `VoxelDoubleBufferingSyst
src/voxel/double_buffer.rs:14
Class
FinalController
src/bin/editor/control/camera/final_controller.rs:11
Class
GameBindings
src/bin/editor/bindings.rs:34
Class
HoverHintSystem
src/bin/editor/hover_hint.rs:26
Class
HoverHintTag
src/bin/editor/hover_hint.rs:12
Class
HoverObjectSystem
src/bin/editor/control/hover_3d.rs:23
Class
HoverVoxel
src/bin/editor/control/hover_3d.rs:28
Class
IndexedPosColorNormVertices
src/assets.rs:28
Class
InputConfig
src/bin/editor/control/camera/input.rs:19
Class
InputProcessor
src/bin/editor/control/camera/input.rs:33
Interface
IsFloor
src/voxel.rs:137
Class
Line
src/geometry.rs:18
Enum
LinePlaneIntersection
src/geometry.rs:36
Class
MainCameraTag
src/bin/editor/control/camera.rs:70
Class
MaterialWeightsVoxel
src/voxel/meshing.rs:190
Class
MeshLoader
src/assets.rs:41
Enum
MeshMode
src/voxel/chunk_processor.rs:21
Enum
MeshMode
src/voxel/meshing.rs:18
Class
ObjectsUnderCursor
src/bin/editor/control/hover_3d.rs:53
Class
OnlyState
src/bin/editor/only_state.rs:32
Class
Opt
src/bin/dump_voxels/main.rs:12
Class
Opt
src/bin/editor/main.rs:97
Class
PaintBrush
src/bin/editor/voxel_brush.rs:36
Class
Plane
src/geometry.rs:30
Class
PolarVector
src/geometry.rs:169
Class
PosColorNormVertices
src/assets.rs:22
Class
ProcessedInput
src/bin/editor/control/camera/input.rs:26
Enum
SetVoxelOperation
src/bin/editor/voxel_brush.rs:43
Class
Sphere
src/geometry.rs:73
Class
SplattedTriplanarPbrPassDef
src/rendering/splatted_triplanar_pbr_pass.rs:24
Class
ThirdPersonCameraState
src/bin/editor/control/camera/state.rs:13
Class
ThirdPersonControlConfig
src/bin/editor/control/camera.rs:77
Class
TransformSmoother
src/bin/editor/control/camera/smoother.rs:5
Class
Voxel
src/voxel.rs:50
Class
VoxelAssetLoader
src/voxel/asset_loader.rs:14
Class
VoxelAssets
src/voxel.rs:150
Class
VoxelBrushSystem
src/bin/editor/voxel_brush.rs:25
Class
VoxelChunkProcessorSystem
src/voxel/chunk_processor.rs:26
Class
VoxelDoubleBufferingSystem
The system responsible for merging the `EditedChunksBackBuffer` into the `VoxelMap`. This allows the `VoxelChunkProcessorSystem` and systems that edit
src/voxel/double_buffer.rs:76
Class
VoxelFlags
src/voxel.rs:130
Class
VoxelInfo
src/voxel.rs:98
Class
VoxelMap
The global source of truth for voxels in the current map.
src/voxel.rs:30
Class
VoxelMapFile
src/voxel/map_file.rs:12
Class
VoxelMeshEntities
src/voxel/meshing.rs:24
Class
VoxelMeshLoader
src/voxel/meshing/loader.rs:14
Class
VoxelMeshManager
src/voxel/meshing/manager.rs:16
Class
VoxelMeshes
src/voxel/meshing/loader.rs:25
Class
VoxelPalette
src/voxel.rs:81
Class
VoxelPaletteAssets
src/voxel.rs:142
Class
VoxelSystemBundle
Includes the voxel systems necessary for making edits to the `VoxelMap` and generating the corresponding entities in real time. Before dispatching, th
src/voxel/bundle.rs:18
Enum
VoxelsFileType
src/voxel/map_file.rs:18