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hub / github.com/alliedmodders/sourcemod / GetSteam2Id

Method GetSteam2Id

core/PlayerManager.cpp:2292–2300  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2290}
2291
2292const char *CPlayer::GetSteam2Id(bool validated)
2293{
2294 if (!m_Steam2Id.length() || (validated && !IsAuthStringValidated()))
2295 {
2296 return NULL;
2297 }
2298
2299 return m_Steam2Id.c_str();
2300}
2301
2302const char *CPlayer::GetSteam3Id(bool validated)
2303{

Callers 6

RunAuthChecksMethod · 0.80
OnClientPutInServerMethod · 0.80
ProcessCommandTargetMethod · 0.80
SteamIdToLocalFunction · 0.80
GetPlayerCompatAuthIdFunction · 0.80
IsAuthIdConnectedFunction · 0.80

Calls 2

lengthMethod · 0.80
c_strMethod · 0.45

Tested by

no test coverage detected