| 28 | } |
| 29 | |
| 30 | CComPtr<ID3D11RenderTargetView> rtvFromTex(const CComPtr<ID3D11Texture2D>& tex) { |
| 31 | decltype(textureToRtvMap)::iterator it = textureToRtvMap.find(tex); |
| 32 | |
| 33 | if (it != textureToRtvMap.end()) { |
| 34 | return it->second; |
| 35 | } else { |
| 36 | D3D11_RENDER_TARGET_VIEW_DESC desc; |
| 37 | ZeroMemory(&desc, sizeof(desc)); |
| 38 | |
| 39 | D3D11_TEXTURE2D_DESC texDesc; |
| 40 | tex->GetDesc(&texDesc); |
| 41 | |
| 42 | desc.Format = texDesc.Format; |
| 43 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D; |
| 44 | desc.Texture2D.MipSlice = 0; |
| 45 | |
| 46 | CComPtr<ID3D11RenderTargetView> rtv = nullptr; |
| 47 | g_device->CreateRenderTargetView(tex, &desc, &rtv); |
| 48 | |
| 49 | if (!rtv) { |
| 50 | DebugBreak(); |
| 51 | } |
| 52 | |
| 53 | textureToRtvMap[tex] = rtv; |
| 54 | return rtv; |
| 55 | } |
| 56 | } |
| 57 | |
| 58 | CComPtr<ID3D11RenderTargetView> rtvFromSrv(const CComPtr<ID3D11ShaderResourceView>& texView) { |
| 59 | CComPtr<ID3D11Resource> res = nullptr; |
no outgoing calls
no test coverage detected