| 56 | } |
| 57 | |
| 58 | CComPtr<ID3D11RenderTargetView> rtvFromSrv(const CComPtr<ID3D11ShaderResourceView>& texView) { |
| 59 | CComPtr<ID3D11Resource> res = nullptr; |
| 60 | texView->GetResource(&res); |
| 61 | |
| 62 | D3D11_RESOURCE_DIMENSION resType; |
| 63 | res->GetType(&resType); |
| 64 | |
| 65 | if (resType != D3D11_RESOURCE_DIMENSION_TEXTURE2D) { |
| 66 | DebugBreak(); |
| 67 | } |
| 68 | |
| 69 | CComPtr<ID3D11Texture2D> tex = (ID3D11Texture2D*)res.p; |
| 70 | return rtvFromTex(tex); |
| 71 | } |
| 72 | |
| 73 | CComPtr<ID3D11ShaderResourceView> srvFromTex(const CComPtr<ID3D11Texture2D>& tex) { |
| 74 | decltype(textureToSrvMap)::iterator it = textureToSrvMap.find(tex); |
nothing calls this directly
no test coverage detected