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Functions308 in github.com/alexdantas/nSnake

↓ 82 callersMethodsize
src/Misc/Utils.cpp:88
↓ 42 callersMethodadd
src/Game/FruitManager.cpp:37
↓ 40 callersMethodprint
src/Interface/Window.cpp:94
↓ 21 callersMethodfront
src/Misc/Utils.cpp:330
↓ 16 callersFunctiontoString
src/Misc/Utils.hpp:156
↓ 15 callersMethodaddKey
src/Config/INI.cpp:27
↓ 15 callersMethodgetW
src/Interface/Window.cpp:168
↓ 15 callersMethodrefresh
src/Interface/Window.cpp:115
↓ 15 callersMethodsetTitle
src/Interface/Window.cpp:214
↓ 14 callersMethodgetH
src/Interface/Window.cpp:172
↓ 13 callersMethodheight
src/Misc/Array2D.hpp:73
↓ 13 callersMethodset
src/Misc/Array2D.hpp:35
↓ 13 callersMethodwidth
src/Misc/Array2D.hpp:67
↓ 12 callersMethodclear
src/Interface/Window.cpp:128
↓ 12 callersMethodstart
src/Game/Game.cpp:39
↓ 11 callersMethodgetBool
src/Interface/Menu/Menu.cpp:350
↓ 9 callersMethodat
Returns element at `x` `y`.
src/Misc/Array2D.hpp:30
↓ 9 callersMethodpause
src/Game/Game.cpp:347
↓ 8 callersMethodaddBlank
src/Interface/Menu/Menu.cpp:43
↓ 8 callersMethodborders
src/Interface/Window.cpp:184
↓ 8 callersMethodprintChar
src/Interface/Window.cpp:105
↓ 7 callersFunctioncommand_free
deps/commander/commander.c:32
↓ 7 callersMethodgetH
src/Game/Board.cpp:51
↓ 7 callersMethodgetW
src/Game/Board.cpp:47
↓ 7 callersMethodunpause
src/Misc/Timer.cpp:43
↓ 7 callersMethodwillQuit
src/Game/Game.cpp:319
↓ 6 callersMethodcurrentID
src/Interface/Menu/Menu.cpp:343
↓ 6 callersMethoddelta_ms
src/Misc/Timer.cpp:75
↓ 6 callersMethodgoNext
src/Interface/Menu/Menu.cpp:226
↓ 6 callersMethodhandleInput
src/Game/Game.cpp:146
↓ 6 callersMethodreset
src/Interface/Menu/Menu.cpp:424
↓ 5 callersMethodback
src/Misc/Utils.cpp:324
↓ 4 callersMethodgetX
src/Game/Player.cpp:25
↓ 4 callersMethodgetY
src/Game/Player.cpp:29
↓ 4 callersFunctionget_ticks
Local functino that returns current microsecond amount since the Epoch.
src/Misc/Timer.cpp:11
↓ 4 callersMethodload
src/Flow/GameStateGame.cpp:15
↓ 4 callersMethodmove
src/Game/Player.cpp:38
↓ 4 callersMethodset
src/Interface/Menu/MenuItemNumberbox.cpp:134
↓ 4 callersMethodsetMetadata
src/Game/Board.cpp:165
↓ 4 callersMethodunload
src/Flow/GameStateGame.cpp:41
↓ 3 callersMethodaddSnake
src/Interface/Animation/AnimationSnakes.cpp:76
↓ 3 callersMethodcap
src/Interface/Menu/MenuItemNumberbox.cpp:153
↓ 3 callersMethodcreate
src/Config/INI.cpp:215
↓ 3 callersMethodgetInt
src/Interface/Menu/Menu.cpp:372
↓ 3 callersMethodgoFirst
src/Interface/Menu/Menu.cpp:286
↓ 3 callersMethodgoLast
src/Interface/Menu/Menu.cpp:304
↓ 3 callersMethodisWall
src/Game/Board.cpp:36
↓ 3 callersMethodkill
src/Game/Player.cpp:42
↓ 3 callersMethodresize
src/Interface/Window.cpp:88
↓ 2 callersMethodaddGroup
src/Config/INI.cpp:4
↓ 2 callersMethodbodyHit
src/Game/Player.cpp:146
↓ 2 callersMethodcheck
src/Interface/Menu/MenuItemCheckbox.cpp:67
↓ 2 callersFunctioncommand_option
deps/commander/commander.c:119
↓ 2 callersFunctionconvert
src/Misc/Utils.hpp:172
↓ 2 callersMethoddraw
src/Flow/GameStateGame.cpp:80
↓ 2 callersMethoddump
src/Config/INI.cpp:84
↓ 2 callersFunctionerror
Output error and exit. */
deps/commander/commander.c:16
↓ 2 callersMethodgetString
src/Interface/Menu/Menu.cpp:394
↓ 2 callersMethodgoPrevious
src/Interface/Menu/Menu.cpp:259
↓ 2 callersMethodisBorder
src/Game/Board.cpp:28
↓ 2 callersMethodisLike
src/Game/ScoreFile.cpp:30
↓ 2 callersMethodrun
src/Flow/StateManager.cpp:23
↓ 1 callersMethodadd
src/Interface/Menu/Menu.cpp:23
↓ 1 callersMethodaddRandomly
src/Game/FruitManager.cpp:41
↓ 1 callersMethodclear
src/Game/Board.cpp:132
↓ 1 callersFunctioncommand_init
deps/commander/commander.c:22
↓ 1 callersFunctioncommand_parse
deps/commander/commander.c:207
↓ 1 callersFunctioncommand_parse_args
deps/commander/commander.c:146
↓ 1 callersMethodcurrentText
src/Interface/Menu/MenuItemTextlist.cpp:103
↓ 1 callersMethoddecrease
src/Interface/Menu/MenuItemTextlist.cpp:92
↓ 1 callersMethoddecrease
src/Interface/Menu/MenuItemNumberbox.cpp:144
↓ 1 callersMethoddelta_us
src/Misc/Timer.cpp:61
↓ 1 callersMethoddraw
src/Interface/Layout.cpp:77
↓ 1 callersMethodeatenFruit
src/Game/FruitManager.cpp:7
↓ 1 callersMethodgetDelay
src/Game/Game.cpp:327
↓ 1 callersMethodgetMetadata
src/Game/Board.cpp:169
↓ 1 callersMethodgetStartX
src/Game/Board.cpp:147
↓ 1 callersMethodgetStartY
src/Game/Board.cpp:151
↓ 1 callersMethodgoRandom
src/Interface/Menu/Menu.cpp:322
↓ 1 callersMethodhandle
src/Game/ScoreFile.cpp:263
↓ 1 callersMethodhandleInput
src/Interface/Menu/Menu.cpp:183
↓ 1 callersMethodhasMetadata
src/Game/Board.cpp:176
↓ 1 callersMethodheadHit
src/Game/Player.cpp:141
↓ 1 callersMethodincrease
src/Game/Player.cpp:158
↓ 1 callersMethodincrease
src/Interface/Menu/MenuItemTextlist.cpp:84
↓ 1 callersMethodincrease
src/Interface/Menu/MenuItemNumberbox.cpp:139
↓ 1 callersMethodisAlive
src/Game/Player.cpp:17
↓ 1 callersFunctionisBase64
Tells if some character #c belongs to the Base64 charset.
src/Misc/Utils.cpp:433
↓ 1 callersMethodisChecked
src/Interface/Menu/MenuItemCheckbox.cpp:75
↓ 1 callersMethodisOver
src/Game/Game.cpp:315
↓ 1 callersFunctionisPrintable
Local function that tells in #input can be interpreted as a printable char (meaning no control character, as seen on the ASCII table).
src/Interface/Menu/MenuItemTextbox.cpp:37
↓ 1 callersMethodisRunning
src/Misc/Timer.cpp:53
↓ 1 callersMethodload
src/Interface/Animation/AnimationSnakes.cpp:8
↓ 1 callersMethodmoveTo
src/Game/Player.cpp:33
↓ 1 callersFunctionnormalize_args
deps/commander/commander.c:84
↓ 1 callersFunctionparse_argname
deps/commander/commander.c:56
↓ 1 callersMethodrandomlyFillExceptBy
src/Game/Board.cpp:83
↓ 1 callersMethodreset
src/Interface/Menu/MenuItemTextlist.cpp:99
↓ 1 callersMethodreset
src/Interface/Menu/MenuItemNumberbox.cpp:149
↓ 1 callersMethodrun
src/Interface/WindowGameHelp.cpp:37
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