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github.com/alex-petrenko/megaverse
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Functions
801 in github.com/alex-petrenko/megaverse
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Functions
801
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Types & classes
175
↓ 1 callers
Function
load_EGL_KHR_lock_surface
src/3rdparty/glad/src/glad_egl.c:376
↓ 1 callers
Function
load_EGL_KHR_lock_surface3
src/3rdparty/glad/src/glad_egl.c:380
↓ 1 callers
Function
load_EGL_KHR_partial_update
src/3rdparty/glad/src/glad_egl.c:385
↓ 1 callers
Function
load_EGL_KHR_reusable_sync
src/3rdparty/glad/src/glad_egl.c:388
↓ 1 callers
Function
load_EGL_KHR_stream
src/3rdparty/glad/src/glad_egl.c:395
↓ 1 callers
Function
load_EGL_KHR_stream_attrib
src/3rdparty/glad/src/glad_egl.c:402
↓ 1 callers
Function
load_EGL_KHR_stream_consumer_gltexture
src/3rdparty/glad/src/glad_egl.c:409
↓ 1 callers
Function
load_EGL_KHR_stream_cross_process_fd
src/3rdparty/glad/src/glad_egl.c:414
↓ 1 callers
Function
load_EGL_KHR_stream_fifo
src/3rdparty/glad/src/glad_egl.c:418
↓ 1 callers
Function
load_EGL_KHR_stream_producer_eglsurface
src/3rdparty/glad/src/glad_egl.c:421
↓ 1 callers
Function
load_EGL_KHR_swap_buffers_with_damage
src/3rdparty/glad/src/glad_egl.c:424
↓ 1 callers
Function
load_EGL_KHR_wait_sync
src/3rdparty/glad/src/glad_egl.c:427
↓ 1 callers
Function
load_EGL_MESA_drm_image
src/3rdparty/glad/src/glad_egl.c:430
↓ 1 callers
Function
load_EGL_MESA_image_dma_buf_export
src/3rdparty/glad/src/glad_egl.c:434
↓ 1 callers
Function
load_EGL_NOK_swap_region
src/3rdparty/glad/src/glad_egl.c:438
↓ 1 callers
Function
load_EGL_NOK_swap_region2
src/3rdparty/glad/src/glad_egl.c:441
↓ 1 callers
Function
load_EGL_NV_native_query
src/3rdparty/glad/src/glad_egl.c:444
↓ 1 callers
Function
load_EGL_NV_post_sub_buffer
src/3rdparty/glad/src/glad_egl.c:449
↓ 1 callers
Function
load_EGL_NV_stream_consumer_gltexture_yuv
src/3rdparty/glad/src/glad_egl.c:452
↓ 1 callers
Function
load_EGL_NV_stream_flush
src/3rdparty/glad/src/glad_egl.c:455
↓ 1 callers
Function
load_EGL_NV_stream_metadata
src/3rdparty/glad/src/glad_egl.c:458
↓ 1 callers
Function
load_EGL_NV_stream_reset
src/3rdparty/glad/src/glad_egl.c:463
↓ 1 callers
Function
load_EGL_NV_stream_sync
src/3rdparty/glad/src/glad_egl.c:466
↓ 1 callers
Function
load_EGL_NV_sync
src/3rdparty/glad/src/glad_egl.c:469
↓ 1 callers
Function
load_EGL_NV_system_time
src/3rdparty/glad/src/glad_egl.c:477
↓ 1 callers
Function
locate_cuda
Locate the CUDA environment on the system Starts by looking for the CUDAHOME env variable. If not found, everything is based on finding 'nvcc'
setup.py:22
↓ 1 callers
Method
lookDown
src/libs/env/src/agent.cpp:118
↓ 1 callers
Method
lookLeft
src/libs/env/src/agent.cpp:100
↓ 1 callers
Method
lookRight
src/libs/env/src/agent.cpp:105
↓ 1 callers
Method
lookUp
src/libs/env/src/agent.cpp:110
↓ 1 callers
Function
main
()
setup.py:105
↓ 1 callers
Function
main
Script entry point.
megaverse_rl/train.py:14
↓ 1 callers
Function
main
Script entry point.
megaverse_rl/enjoy.py:9
↓ 1 callers
Function
main
Script entry point.
megaverse_rl/sampling_benchmark.py:16
↓ 1 callers
Function
mainLoop
src/apps/megaverse_test_app.cpp:69
↓ 1 callers
Function
makePlatform
src/libs/scenarios/src/scenario_obstacles.cpp:17
↓ 1 callers
Function
manhattanDistance
src/libs/util/include/util/voxel_grid.hpp:23
↓ 1 callers
Function
normalizedOctaveNoise1D
////////////////////////////////// Normalized octave noise [-1, 1]
src/libs/util/include/util/perlin_noise.hpp:282
↓ 1 callers
Function
normalizedOctaveNoise2D
src/libs/util/include/util/perlin_noise.hpp:289
↓ 1 callers
Function
normalizedOctaveNoise3D
src/libs/util/include/util/perlin_noise.hpp:296
↓ 1 callers
Method
numMovableBoxes
src/libs/scenarios/src/scenario_tower_building.cpp:101
↓ 1 callers
Method
onGround
src/libs/env/src/agent.cpp:168
↓ 1 callers
Function
pathJoinHelper
src/libs/util/include/util/filesystem_utils.hpp:22
↓ 1 callers
Method
pauseTimer
src/libs/util/src/tiny_profiler.cpp:71
↓ 1 callers
Method
pickedObject
src/libs/scenarios/include/scenarios/component_object_stacking.hpp:21
↓ 1 callers
Method
placedObject
src/libs/scenarios/include/scenarios/component_object_stacking.hpp:20
↓ 1 callers
Method
platformBoundingBox
src/libs/scenarios/include/scenarios/platforms.hpp:192
↓ 1 callers
Method
preStep
src/libs/env/src/kinematic_character_controller.cpp:519
↓ 1 callers
Function
printTime
src/libs/util/src/tiny_logger.cpp:49
↓ 1 callers
Function
readAllBytes
src/libs/util/src/filesystem_utils.cpp:6
↓ 1 callers
Method
remainingTimeFraction
src/libs/env/include/env/env.hpp:224
↓ 1 callers
Method
requiresMovableBoxesToTraverse
src/libs/scenarios/include/scenarios/platforms.hpp:246
↓ 1 callers
Method
reset
src/libs/scenarios/src/scenario_football.cpp:112
↓ 1 callers
Method
reset
src/examples/arcball/ArcBall.cpp:84
↓ 1 callers
Method
resetAgent
src/libs/scenarios/include/scenarios/component_fall_detection.hpp:44
↓ 1 callers
Method
reshape
Update screen size after the window has been resized */
src/examples/arcball/ArcBall.h:57
↓ 1 callers
Method
rotateCCW
src/libs/scenarios/include/scenarios/platforms.hpp:153
↓ 1 callers
Method
rotateCW
src/libs/scenarios/include/scenarios/platforms.hpp:159
↓ 1 callers
Method
saveBMP
src/test/src/noise_test.cpp:98
↓ 1 callers
Method
setAcceleration
* @param acc acceleration vector * @param dt time passed since last frame in seconds */
src/libs/env/src/kinematic_character_controller.cpp:753
↓ 1 callers
Method
setCustomParameters
* This default behavior should typically be sufficient, although can also be overridden. */
src/libs/env/include/env/scenario.hpp:228
↓ 1 callers
Method
setFrameDuration
* This is when we're running an actual realtime rendering loop with human controls. * Should not be used by Gym env interface. * @param sec
src/libs/env/include/env/env.hpp:249
↓ 1 callers
Method
setGravity
src/libs/env/src/kinematic_character_controller.cpp:646
↓ 1 callers
Method
setLinearVelocity
src/libs/env/src/kinematic_character_controller.cpp:461
↓ 1 callers
Function
setLogLevel
src/libs/util/src/tiny_logger.cpp:69
↓ 1 callers
Method
setSimulationResolution
src/libs/env/include/env/env.hpp:251
↓ 1 callers
Method
set_reward_shaping
(self, reward_shaping: dict, agent_idx: int)
megaverse_rl/megaverse_utils.py:33
↓ 1 callers
Method
set_reward_shaping
(self, reward_shaping: dict, actor_idx: int)
megaverse/megaverse_env.py:193
↓ 1 callers
Method
solid
src/libs/env/include/env/voxel_state.hpp:25
↓ 1 callers
Method
sort
src/libs/scenarios/include/scenarios/platforms.hpp:86
↓ 1 callers
Method
spawnAgents
src/libs/scenarios/src/scenario_hex_memory.cpp:132
↓ 1 callers
Method
step
src/libs/bindings/megaverse.cpp:118
↓ 1 callers
Method
step
src/libs/env/src/vector_env.cpp:89
↓ 1 callers
Method
teleport
src/libs/env/src/agent.cpp:163
↓ 1 callers
Method
terminateEpisodeOnNextFrame
src/libs/env/src/env.cpp:169
↓ 1 callers
Function
terrainColor
src/libs/scenarios/include/scenarios/platforms.hpp:47
↓ 1 callers
Method
toBoundingBoxes
src/libs/scenarios/include/scenarios/component_voxel_grid.hpp:108
↓ 1 callers
Function
toRgbf
src/libs/util/include/util/magnum.hpp:25
↓ 1 callers
Function
unixProcessMemUsage
* https://gist.github.com/thirdwing/da4621eb163a886a03c5 * @param vm_usage Virtual memory size in bytes * @param resident_set Resident Set Size: num
src/libs/util/include/util/os_utils.hpp:11
↓ 1 callers
Method
update
Update the SceneGraph camera if arcball has been changed */
src/examples/arcball/ArcBallCamera.h:74
↓ 1 callers
Method
updateAbsoluteTransformation
src/libs/v4r_rendering/src/v4r_env_renderer.cpp:52
↓ 1 callers
Method
updateUI
* Called after every step() by the environment, use to adjust health bars, etc. */
src/libs/env/include/env/scenario.hpp:123
↓ 1 callers
Method
warp
src/libs/env/src/kinematic_character_controller.cpp:509
↓ 1 callers
Method
zoom
src/examples/arcball/ArcBall.cpp:125
Method
AbstractAgent
src/libs/env/src/agent.cpp:17
Method
ArcBall
src/examples/arcball/ArcBall.cpp:56
Method
ArcBallCamera
src/examples/arcball/ArcBallCamera.h:45
Method
ArcBallExample
src/examples/arcball/ArcBallExample.cpp:106
Method
ArcBorder
src/libs/mazes/src/cellborder.cpp:25
Method
ArrangementItem
src/libs/scenarios/include/scenarios/scenario_rearrange.hpp:20
Method
ArrangementObject
src/libs/scenarios/include/scenarios/scenario_rearrange.hpp:52
Method
BBoxInfo
src/libs/scenarios/include/scenarios/component_voxel_grid.hpp:36
Function
BasicPerlinNoise
src/libs/util/include/util/perlin_noise.hpp:98
Method
BoundingBox
src/libs/scenarios/include/scenarios/platforms.hpp:61
Method
BoxAGonePlatform
src/libs/scenarios/src/scenario_box_a_gone.cpp:10
Method
BoxAGoneScenario
src/libs/scenarios/src/scenario_box_a_gone.cpp:30
Method
BulletDummy
src/examples/bullet_example/bullet_example.cpp:157
Method
CircularHexagonMaze
src/libs/mazes/src/circularhexagonmaze.cpp:5
Method
CircularMaze
src/libs/mazes/src/circularmaze.cpp:5
Method
CollectScenario
src/libs/scenarios/src/scenario_collect.cpp:10
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