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hub / github.com/agateau/pixelwheels / isKeyPressed

Method isKeyPressed

core/src/com/agateau/ui/InputMapper.java:25–25  ·  view source on GitHub ↗
(VirtualKey vkey)

Source from the content-addressed store, hash-verified

23/** Turn events of an input device into virtual keys */
24public interface InputMapper {
25 boolean isKeyPressed(VirtualKey vkey);
26
27 boolean isKeyJustPressed(VirtualKey vkey);
28

Callers 10

actMethod · 0.65
updateMethod · 0.65
isKeyPressedMethod · 0.65
getGameInputMethod · 0.65
isKeyPressedMethod · 0.65
isKeyPressedMethod · 0.65
actMethod · 0.65
findPressedKeyMethod · 0.65
isBackKeyPressedMethod · 0.65
isBackKeyPressedMethod · 0.65

Implementers 3

GamepadInputMappercore/src/com/agateau/ui/GamepadInputMa
UiInputMappercore/src/com/agateau/ui/UiInputMapper.
KeyMappercore/src/com/agateau/ui/KeyMapper.java

Calls

no outgoing calls

Tested by

no test coverage detected