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github.com/agateau/pixelwheels
/ isKeyPressed
Method
isKeyPressed
core/src/com/agateau/ui/InputMapper.java:25–25 ·
view source on GitHub ↗
(VirtualKey vkey)
Source
from the content-addressed store, hash-verified
23
/** Turn events of an input device into virtual keys */
24
public
interface
InputMapper {
25
boolean isKeyPressed(VirtualKey vkey);
26
27
boolean isKeyJustPressed(VirtualKey vkey);
28
Callers
10
act
Method · 0.65
update
Method · 0.65
isKeyPressed
Method · 0.65
getGameInput
Method · 0.65
isKeyPressed
Method · 0.65
isKeyPressed
Method · 0.65
act
Method · 0.65
findPressedKey
Method · 0.65
isBackKeyPressed
Method · 0.65
isBackKeyPressed
Method · 0.65
Implementers
3
GamepadInputMapper
core/src/com/agateau/ui/GamepadInputMa
UiInputMapper
core/src/com/agateau/ui/UiInputMapper.
KeyMapper
core/src/com/agateau/ui/KeyMapper.java
Calls
no outgoing calls
Tested by
no test coverage detected