Responds to input from keyboard or gamepad
| 22 | |
| 23 | /** Responds to input from keyboard or gamepad */ |
| 24 | public class UiInputMapper implements InputMapper { |
| 25 | private final KeyMapper mKeyMapper = KeyMapper.createUiInstance(); |
| 26 | private final GamepadInputMapper mGamepadInputMapper = |
| 27 | GamepadInputMappers.getInstance().getMappers()[0]; |
| 28 | |
| 29 | private static UiInputMapper sInstance; |
| 30 | |
| 31 | private UiInputMapper() {} |
| 32 | |
| 33 | public static UiInputMapper getInstance() { |
| 34 | if (sInstance == null) { |
| 35 | sInstance = new UiInputMapper(); |
| 36 | } |
| 37 | return sInstance; |
| 38 | } |
| 39 | |
| 40 | public KeyMapper getKeyMapper() { |
| 41 | return mKeyMapper; |
| 42 | } |
| 43 | |
| 44 | @Override |
| 45 | public boolean isKeyPressed(VirtualKey key) { |
| 46 | return mKeyMapper.isKeyPressed(key) || mGamepadInputMapper.isKeyPressed(key); |
| 47 | } |
| 48 | |
| 49 | @Override |
| 50 | public boolean isKeyJustPressed(VirtualKey key) { |
| 51 | return mKeyMapper.isKeyJustPressed(key) || mGamepadInputMapper.isKeyJustPressed(key); |
| 52 | } |
| 53 | |
| 54 | @Override |
| 55 | public void loadConfig(Preferences preferences, String prefix, int playerIdx) {} |
| 56 | |
| 57 | @Override |
| 58 | public void saveConfig(Preferences preferences, String prefix) {} |
| 59 | |
| 60 | @Override |
| 61 | public boolean isAvailable() { |
| 62 | return true; |
| 63 | } |
| 64 | } |
nothing calls this directly
no test coverage detected