* Remove injected default camera from scene, if present. * * @param {Element} sceneEl
(sceneEl)
| 260 | * @param {Element} sceneEl |
| 261 | */ |
| 262 | function removeDefaultCamera (sceneEl) { |
| 263 | var defaultCamera; |
| 264 | var camera = sceneEl.camera; |
| 265 | if (!camera) { return; } |
| 266 | |
| 267 | // Remove default camera if present. |
| 268 | defaultCamera = sceneEl.querySelector('[' + DEFAULT_CAMERA_ATTR + ']'); |
| 269 | if (!defaultCamera) { return; } |
| 270 | sceneEl.removeChild(defaultCamera); |
| 271 | } |