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github.com/adventuregamestudio/ags
/ functions
Functions
22,242 in github.com/adventuregamestudio/ags
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Functions
22,242
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Types & classes
3,343
↓ 15 callers
Method
GetAllItemsCount
()
Editor/AGS.Types/BaseFolderCollection.cs:320
↓ 15 callers
Function
GetChar
Read a single utf8 codepoint from the c-string; returns codepoint's size in bytes (may be used to advance string pos)
Common/util/utf8.h:63
↓ 15 callers
Method
GetData
Engine/media/audio/sdldecoder.cpp:143
↓ 15 callers
Method
GetObject
<summary> Returns a nested config object under the given key. </summary>
Editor/AGS.Editor/Config/IObjectConfig.cs:21
↓ 15 callers
Method
GetPtrWithOffset
Engine/script/runtimescriptvalue.h:134
↓ 15 callers
Method
GetResourceAsString
<summary> Retrieves embedded resources as a string of the given encoding. Encoding is ASCII by default. </summary>
Editor/AGS.Editor/Resources/ResourceManager.cs:33
↓ 15 callers
Method
GetText
Editor/scintilla/win32/ScintillaWin.cxx:1314
↓ 15 callers
Method
HasCursorRole
Tells if the given cursor has the specific role
Common/ac/gamesetupstruct.h:112
↓ 15 callers
Function
HwndFromWindowID
Editor/scintilla/win32/PlatWin.h:30
↓ 15 callers
Method
IsAnyIntegerVartype
Compiler/script2/cc_symboltable.cpp:486
↓ 15 callers
Method
IsFunction
Compiler/script2/cc_symboltable.h:447
↓ 15 callers
Method
IsRealFullscreen
Tells if this mode defines a real fullscreen, which would require gfx driver to support it
Engine/gfx/gfxdefines.h:43
↓ 15 callers
Function
Parse
Common/util/cmdlineopts.cpp:27
↓ 15 callers
Method
PartitionFromPosition
Return value in range [0 .. Partitions() - 1] even for arguments outside interval
Editor/scintilla/src/Partitioning.h:201
↓ 15 callers
Method
SaveData
()
Editor/AGS.Editor/Panes/DialogEditor.cs:176
↓ 15 callers
Method
SetStyling
<summary> Styles the specified length of characters. </summary> <param name="length">The number of characters to style.</param> <param name="style">Th
Editor/AGS.Controls/ScintillaNET/Scintilla.cs:2477
↓ 15 callers
Method
SetWaitSkipResult
Engine/ac/gamestate.cpp:490
↓ 15 callers
Function
SplitLines
Compiler/test/preprocessor_test.cpp:25
↓ 15 callers
Method
Stop
()
Editor/AGS.Editor/Audio/MidiPlayer.cs:109
↓ 15 callers
Function
ccGetOption
Common/script/cc_common.cpp:42
↓ 15 callers
Method
findValue
Compiler/script/cc_treemap.cpp:17
↓ 15 callers
Method
getContext
()
Android/library/runtime/src/main/java/org/libsdl/app/SDL.java:36
↓ 15 callers
Function
get_text_width_outlined
Common/font/fonts.cpp:318
↓ 15 callers
Function
is_inside_script
Engine/script/script.cpp:882
↓ 15 callers
Function
mz_zip_array_push_back
libsrc/miniz/miniz.c:3421
↓ 15 callers
Function
replace_group
(match, group, data, replacement)
Script/push_version.py:32
↓ 15 callers
Function
uvszprintf
uvszprintf: * Enhanced Unicode-aware version of the ANSI vsprintf() function * than can handle the size (in bytes) of the destination buffer. *
libsrc/allegro/src/unicode.c:3113
↓ 14 callers
Method
Add
(T item)
Editor/AGS.Controls/ScintillaNET/GapBuffer.cs:20
↓ 14 callers
Method
AddParam
Compiler/script2/cc_compiledscript.cpp:271
↓ 14 callers
Method
Assert
Editor/scintilla/win32/PlatWin.cxx:3084
↓ 14 callers
Method
CanRead
Common/util/stream.h:195
↓ 14 callers
Method
DrawLine
Editor/scintilla/src/EditView.cxx:1971
↓ 14 callers
Method
ExpectKeyword
<summary> Reads the next token, and expects it to be one of the passed in symbolTypes. If it isn't, throws an exception. </summary>
Editor/AGS.CScript.Compiler/ScriptReader.cs:126
↓ 14 callers
Method
FindViewByID
<summary> Returns the View object associated with the supplied ID </summary>
Editor/AGS.Types/Game.cs:553
↓ 14 callers
Method
GetAllAudioClipsFromAllSubFolders
()
Editor/AGS.Types/AudioClipFolder.cs:77
↓ 14 callers
Function
GetCheck
Engine/platform/windows/setup/winapihelpers.cpp:69
↓ 14 callers
Method
GetChildNodes
<summary> Wrapper function for SelectSingleNode that throws an exception mentioning the node name if it is not found. Returns the node's children if s
Editor/AGS.Types/SerializeUtils.cs:73
↓ 14 callers
Method
GetObject
(int x, int y)
Editor/AGS.Editor/Panes/Room/RoomEditFilters/ObjectsEditorFilter.cs:93
↓ 14 callers
Method
GetZOrder
Engine/ac/screenoverlay.h:125
↓ 14 callers
Method
GroupBoxHelper
(GroupBox box, string path)
Editor/AGS.Editor/ColorThemes/ColorTheme.cs:175
↓ 14 callers
Method
IsIgnoringInput
Engine/ac/gamestate.cpp:455
↓ 14 callers
Method
IsIndexed
<summary> Check if <see cref="Bitmap"/> is indexed image. </summary> <param name="bmp">Check if this argument is indexed image.</param> <returns>A boo
Editor/AGS.Editor/Utils/BitmapExtensions.cs:238
↓ 14 callers
Method
NewLine
Compiler/script2/cs_scanner.cpp:71
↓ 14 callers
Method
Read
Common/game/scripteventtable.cpp:33
↓ 14 callers
Method
ReadNextToken
()
Editor/AGS.CScript.Compiler/ScriptReader.cs:32
↓ 14 callers
Method
RefreshPropertyGrid
()
Editor/AGS.Editor/GUI/GUIController.cs:854
↓ 14 callers
Method
Restore
Discard all code that has been generated since the object has been created However, if 'keep_starting_linum' and the generated code starts with a 'lin
Compiler/script2/cc_compiledscript.h:161
↓ 14 callers
Method
SaveGameFiles
()
Editor/AGS.Editor/AGSEditor.cs:1584
↓ 14 callers
Method
SaveToDisk
()
Editor/AGS.Types/Script.cs:186
↓ 14 callers
Method
ScalePt
Common/util/scaling.h:86
↓ 14 callers
Method
ScreenToRoom
Engine/ac/gamestate.cpp:256
↓ 14 callers
Method
SetShader
Engine/ac/screenoverlay.cpp:273
↓ 14 callers
Method
SetTextColor
Common/gui/guitextbasedcontrol.cpp:36
↓ 14 callers
Method
ShowOpenFileDialog
(string title, string fileFilter)
Editor/AGS.Editor/GUI/GUIController.cs:891
↓ 14 callers
Function
UTF8Classify
Return both the width of the first character in the string and a status saying whether it is valid or invalid. Most invalid sequences return a width o
Editor/scintilla/src/UniConversion.cxx:279
↓ 14 callers
Function
ValidateMoveList
Engine/ac/pathfinder_script.cpp:191
↓ 14 callers
Method
WidthText
Editor/scintilla/win32/PlatWin.cxx:1033
↓ 14 callers
Method
Write
Common/game/scripteventtable.cpp:48
↓ 14 callers
Method
WriteEmptySlot
Common/ac/spritefile.cpp:889
↓ 14 callers
Function
WriteFormatTag
Writes a opening or closing tag for a save component
Engine/game/savegame_components.cpp:86
↓ 14 callers
Function
WriteRoomBlock
Helper for new-style blocks with string id
Common/game/room_file_base.cpp:140
↓ 14 callers
Method
add_ex
Compiler/script/cc_symboltable.cpp:232
↓ 14 callers
Function
ags_inputevent_ready
Engine/ac/sys_events.cpp:312
↓ 14 callers
Method
get_movelist_id
Gets current character's movelist id
Common/ac/characterinfo.h:215
↓ 14 callers
Function
get_sprite
Safely gets a sprite, if the sprite does not exist then returns a placeholder (sprite 0)
Editor/AGS.Native/agsnative.cpp:152
↓ 14 callers
Function
get_translation
Engine/ac/global_translation.cpp:29
↓ 14 callers
Function
mz_crc32
libsrc/miniz/miniz.c:70
↓ 14 callers
Function
mz_zip_array_resize
libsrc/miniz/miniz.c:3405
↓ 14 callers
Function
pl_run_plugin_hooks
Engine/plugin/agsplugin.cpp:881
↓ 14 callers
Method
push_reg
Compiler/script/cc_compiledscript.cpp:42
↓ 14 callers
Function
recycle_bitmap
Avoid freeing and reallocating the memory if possible
Engine/ac/draw.cpp:1675
↓ 14 callers
Function
rgb_to_hsv
rgb_to_hsv: * Converts an RGB value into the HSV colorspace. */
libsrc/allegro/src/color.c:500
↓ 13 callers
Method
Clear
Engine/script/systemimports.cpp:38
↓ 13 callers
Method
ConstructCache
(Script scriptToCache, IEnumerable<Script> importScripts)
Editor/AGS.Editor/AutoComplete.cs:147
↓ 13 callers
Method
ContainsCharacter
Editor/scintilla/src/Selection.cxx:119
↓ 13 callers
Method
Convert
(string value)
Editor/AGS.Types/Attributes/DeserializeConvertValueAttribute.cs:24
↓ 13 callers
Function
CopyStream
Common/util/stream.cpp:296
↓ 13 callers
Function
CreateBitmapCopy
Common/gfx/bitmap.cpp:89
↓ 13 callers
Method
CreateMenuItem
<summary> Helper factory method for creating a ToolStripMenuItem using larger parameter list. </summary>
Editor/AGS.Editor/Utils/ToolStripExtensions.cs:12
↓ 13 callers
Method
DoesAssetExist
Common/data/assetmanager.cpp:163
↓ 13 callers
Function
FixupPath
Common/util/path.cpp:148
↓ 13 callers
Method
GUIXToWindow
(int x)
Editor/AGS.Editor/Panes/GUIEditor.cs:1516
↓ 13 callers
Method
GUIYToWindow
(int y)
Editor/AGS.Editor/Panes/GUIEditor.cs:1521
↓ 13 callers
Method
GetBackgroundFileName
(int background)
Editor/AGS.Types/Interfaces/IRoom.cs:20
↓ 13 callers
Method
GetBuffer
Common/util/string.h:98
↓ 13 callers
Method
GetChildNodesOrEmpty
<summary> Wrapper function for SelectSingleNode that returns the node's children if successful, or empty fake node list if the node was not found. </s
Editor/AGS.Types/SerializeUtils.cs:87
↓ 13 callers
Method
GetHeight
Common/gui/guiobject.h:76
↓ 13 callers
Method
GetKey
Common/util/inifile.h:59
↓ 13 callers
Method
GetMemoryBackBuffer
Engine/gfx/ali3dsw.cpp:734
↓ 13 callers
Method
GetSizeSpriteWillBeRenderedInGame
<summary> Gets the size at which the sprite will be rendered in the game. This will be the sprite size, but doubled if it is a 320-res sprite in a 640
Editor/AGS.Editor/Utils/Utilities.cs:650
↓ 13 callers
Method
Handle
Engine/ac/dynobj/cc_scriptobject.h:41
↓ 13 callers
Method
Height
Editor/scintilla/win32/PlatWin.cxx:1107
↓ 13 callers
Method
IsDynVartype
Compiler/script2/cc_symboltable.h:528
↓ 13 callers
Method
IsEnabled
Properties Tells if GUI is enabled
Common/gui/guimain.h:93
↓ 13 callers
Method
IsNullOrSpace
Common/util/string.cpp:95
↓ 13 callers
Function
IsRelativePath
Common/util/path.cpp:116
↓ 13 callers
Function
IsSameOrSubDir
Common/util/path_ex.cpp:44
↓ 13 callers
Method
IsWindowed
Tells if this is logically a normal windowed mode
Engine/gfx/gfxdefines.h:41
↓ 13 callers
Function
MakeAbsolutePath
Common/util/path_ex.cpp:66
↓ 13 callers
Method
Name
libsrc/tinyxml2/tinyxml2.cpp:1368
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