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Function is_ear

utils/algorithms.cpp:20–54  ·  view source on GitHub ↗

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18}
19
20static bool is_ear(const size_t i, const std::vector<Vec3> &points, const std::vector<size_t> &indices, const Vec3 &normal)
21{
22 const size_t prev = indices[(i + indices.size() - 1) % indices.size()];
23 const size_t curr = indices[i];
24 const size_t next = indices[(i + 1) % indices.size()];
25
26 const Vec3 &v1 = points[prev];
27 const Vec3 &v2 = points[curr];
28 const Vec3 &v3 = points[next];
29
30 // check if angle is convex
31 const Vec3 d1 = v2 - v1;
32 const Vec3 d2 = v3 - v2;
33
34 if (Vec3::dot(Vec3::cross(d1, d2), normal) <= 0.0f)
35 {
36 return false; // not convex
37 }
38
39 // check for no other points inside triangle
40 for (size_t j = 0; j < indices.size(); j++)
41 {
42 if (j == (i - 1 + indices.size()) % indices.size() || j == i || j == (i + 1) % indices.size())
43 {
44 continue;
45 }
46
47 if (is_in_triangle(points[indices[j]], v1, v2, v3, normal))
48 {
49 return false; // point inside triangle
50 }
51 }
52
53 return true; // ear found
54}
55
56// main functions
57

Callers 1

triangularizeFunction · 0.85

Calls 1

is_in_triangleFunction · 0.85

Tested by

no test coverage detected