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Functions567 in github.com/adithya-s-k/manim_skill

↓ 25 callersMethodget_x
Get current displacement.
skills/manimgl-best-practices/examples/spring_mass_system.py:100
↓ 22 callersMethodset_x
Set displacement from equilibrium position.
skills/manimgl-best-practices/examples/spring_mass_system.py:89
↓ 14 callersMethodget_entries
(self)
skills/manimce-best-practices/examples/attention/helpers.py:235
↓ 9 callersMethodget_block_velocities
(self)
skills/manimgl-best-practices/examples/elastic_collision_vectors.py:50
↓ 7 callersMethodget_brackets
(self)
skills/manimce-best-practices/examples/attention/helpers.py:148
↓ 5 callersMethod__init__
( self, values: Optional[np.ndarray] = None, shape: Tuple[int, int] = (6, 8),
skills/manimce-best-practices/examples/attention/helpers.py:161
↓ 4 callersMethodcreate_vector
Creates a vertical vector display with colored entries.
skills/manimgl-best-practices/examples/mlp_forward_pass.py:131
↓ 4 callersMethodget_symbol_generator
(self, raw_tex, subsrc="0", color=WHITE)
skills/manimgl-best-practices/examples/attention_scenes.py:685
↓ 4 callersMethodget_updated_vector
Create a vector that automatically updates its position based on the coordinate system it's attached to. This is useful for showing
skills/manimgl-best-practices/examples/eigenvector_matrix_transformation.py:100
↓ 4 callersMethodget_velocity_vector
Create a velocity vector that follows a block.
skills/manimgl-best-practices/examples/elastic_collision_vectors.py:200
↓ 4 callersFunctionrandom_bright_color
Generate a random bright color within a hue range.
skills/manimgl-best-practices/examples/tokenization_demo.py:32
↓ 4 callersFunctionsoftmax
Compute softmax of logits array.
skills/manimgl-best-practices/examples/attention_scenes.py:31
↓ 4 callersFunctionvalue_to_color
Maps a numeric value to a color based on sign and magnitude.
skills/manimgl-best-practices/examples/mlp_weight_matrix.py:9
↓ 4 callersFunctionvalue_to_color
Map a value to a color based on its sign and magnitude.
skills/manimgl-best-practices/examples/probability_output.py:14
↓ 3 callersMethod__init__
( self, values=None, shape=(6, 8), value_range=(-9.9, 9.9), ellipses_r
skills/manimgl-best-practices/examples/attention_scenes.py:126
↓ 3 callersMethodcreate_3d_cluster
Create a 3D cluster of points/neurons.
skills/manimgl-best-practices/examples/mlp_neurons_flow.py:319
↓ 3 callersMethodcreate_layer
Create a vertical layer of neurons.
skills/manimgl-best-practices/examples/mlp_neurons_flow.py:122
↓ 3 callersMethodget_entries
(self)
skills/manimce-best-practices/examples/attention/helpers.py:151
↓ 3 callersMethodget_n_collisions
(self)
skills/manimgl-best-practices/examples/elastic_collision_vectors.py:62
↓ 3 callersMethodget_n_collisions
(self)
skills/manimgl-best-practices/examples/blocks_3d.py:53
↓ 3 callersMethodplay_time_forward
Utility to animate time passing.
skills/manimgl-best-practices/examples/complex_s_plane.py:181
↓ 3 callersMethodrandomize_layer_values
Randomize the fill opacity of neurons.
skills/manimgl-best-practices/examples/neural_network_basic.py:71
↓ 3 callersMethodrandomize_line_style
Randomize connection colors and widths.
skills/manimgl-best-practices/examples/neural_network_basic.py:79
↓ 3 callersMethodupdate
(mob, dt)
skills/manimgl-best-practices/examples/vector_fields.py:161
↓ 3 callersFunctionvalue_to_color
Map a value to a color based on its sign and magnitude.
skills/manimgl-best-practices/examples/network_block_flow.py:14
↓ 2 callersFunctionbreak_into_words
Break a Text mobject into individual words.
skills/manimgl-best-practices/examples/attention_scenes.py:78
↓ 2 callersMethodbuild_simple_distribution
Build a simple bar chart for probabilities.
skills/manimgl-best-practices/examples/token_probability_distribution.py:178
↓ 2 callersMethodcreate_2d_block
Create a 2D block representation.
skills/manimgl-best-practices/examples/network_block_flow.py:277
↓ 2 callersMethodcreate_attention_pattern
Create a procedural attention pattern grid.
skills/manimgl-best-practices/examples/attention_scenes.py:1001
↓ 2 callersMethodcreate_bars
Create a group of horizontal bars.
skills/manimgl-best-practices/examples/probability_output.py:258
↓ 2 callersMethodcreate_block
Create a processing block (cube) next to the layer.
skills/manimgl-best-practices/examples/network_block_flow.py:136
↓ 2 callersMethodcreate_connections
Create sparse connections between two layers.
skills/manimgl-best-practices/examples/mlp_neurons_flow.py:135
↓ 2 callersFunctionextract_scene_classes
Extract Scene class names from Python code.
tests/manimce/test_utils.py:15
↓ 2 callersFunctionextract_scene_classes
Extract Scene class names from Python code.
tests/manimgl/test_utils.py:15
↓ 2 callersMethodflow_through_block
Animate embeddings flowing through the block.
skills/manimgl-best-practices/examples/network_block_flow.py:159
↓ 2 callersMethodget_3d_axes
(self, height=3)
skills/manimgl-best-practices/examples/attention_scenes.py:484
↓ 2 callersMethodget_area
()
skills/manimgl-best-practices/examples/integration_visualization.py:212
↓ 2 callersMethodget_block_positions
(self)
skills/manimgl-best-practices/examples/elastic_collision_vectors.py:45
↓ 2 callersMethodget_block_positions
(self)
skills/manimgl-best-practices/examples/blocks_3d.py:45
↓ 2 callersMethodget_block_velocities
(self)
skills/manimgl-best-practices/examples/collision_phase_space.py:53
↓ 2 callersMethodget_blocks
(self, floor)
skills/manimgl-best-practices/examples/elastic_collision_vectors.py:181
↓ 2 callersMethodget_blocks_3d
(self, floor, floor_buff=0.01)
skills/manimgl-best-practices/examples/blocks_3d.py:138
↓ 2 callersMethodget_floor_and_wall
(self, width=13, height=2, stroke_width=2, buff_to_bottom=0.75)
skills/manimgl-best-practices/examples/elastic_collision_vectors.py:160
↓ 2 callersMethodget_floor_and_wall_3d
(self, buff_to_bottom=0.75, color=GREY_D, shading=(0.2, 0.2, 0.2))
skills/manimgl-best-practices/examples/blocks_3d.py:120
↓ 2 callersMethodget_half_cube
Create three visible faces of a cube (half-cube) that would be seen from the [1,1,1] direction.
skills/manimgl-best-practices/examples/hexagon_cube_correspondence.py:68
↓ 2 callersMethodget_n_collisions
(self)
skills/manimgl-best-practices/examples/block_collision_basic.py:62
↓ 2 callersMethodget_n_collisions
(self)
skills/manimgl-best-practices/examples/collision_phase_space.py:56
↓ 2 callersMethodget_plane
Create a number plane for visualization.
skills/manimgl-best-practices/examples/eigenvector_matrix_transformation.py:96
↓ 2 callersMethodget_words
(self, text, hue_range=(0.5, 0.6))
skills/manimgl-best-practices/examples/attention_scenes.py:679
↓ 2 callersFunctionode_solution_points
Solve an ODE system and return the trajectory points. Args: function: The ODE system function state0: Initial state [x0, y0,
skills/manimgl-best-practices/examples/lorenz_attractor.py:27
↓ 2 callersFunctionode_solution_points
Solve ODE and return solution points.
skills/manimce-best-practices/examples/lorenz_attractor.py:24
↓ 2 callersFunctionrandom_bright_color
Generate a random bright color within a hue range.
skills/manimgl-best-practices/examples/attention_arcs_animation.py:14
↓ 2 callersMethodreflect_vect
(self, vect)
skills/manimgl-best-practices/examples/elastic_collision_vectors.py:38
↓ 2 callersMethodreflect_vect
(self, vect)
skills/manimgl-best-practices/examples/block_collision_basic.py:44
↓ 2 callersMethodreflect_vect
(self, vect)
skills/manimgl-best-practices/examples/collision_phase_space.py:38
↓ 2 callersMethodreflect_vect
(self, vect)
skills/manimgl-best-practices/examples/blocks_3d.py:38
↓ 2 callersMethodset_glow_opacity
Control the glow intensity.
skills/manimgl-best-practices/examples/superposition_effect.py:88
↓ 2 callersMethodset_offset_multiple
Control the amount of jitter.
skills/manimgl-best-practices/examples/superposition_effect.py:83
↓ 2 callersMethodset_time
(self, t)
skills/manimgl-best-practices/examples/elastic_collision_vectors.py:29
↓ 2 callersMethodset_time
(self, t)
skills/manimgl-best-practices/examples/blocks_3d.py:29
↓ 2 callersFunctionsoftmax
Compute softmax with optional temperature parameter.
skills/manimgl-best-practices/examples/softmax_visualization.py:9
↓ 2 callersFunctionsoftmax
(logits)
skills/manimgl-best-practices/examples/basic_multihead.py:10
↓ 2 callersFunctionsoftmax
Numerically stable softmax function.
skills/manimce-best-practices/examples/attention/helpers.py:20
↓ 2 callersFunctiontest_markdown_file
Test all Python code blocks in a markdown file.
tests/manimce/test_utils.py:244
↓ 2 callersFunctiontest_markdown_file
Test all Python code blocks in a markdown file.
tests/manimgl/test_utils.py:248
↓ 2 callersFunctionvalue_to_color
Map a value to a color based on its sign and magnitude.
skills/manimgl-best-practices/examples/attention_arcs_animation.py:20
↓ 2 callersFunctionvalue_to_color
Map a value to a color based on its sign and magnitude.
skills/manimgl-best-practices/examples/mlp_neurons_flow.py:15
↓ 2 callersFunctionvalue_to_color
Map a value to a color based on its sign and magnitude.
skills/manimgl-best-practices/examples/token_to_embedding.py:14
↓ 2 callersFunctionvalue_to_color
Map a numeric value to a color based on sign and magnitude.
skills/manimce-best-practices/examples/attention/helpers.py:35
↓ 1 callersMethod__init__
( self, values=None, shape=(4, 6), value_range=(-9.9, 9.9), num_decima
skills/manimgl-best-practices/examples/weights_vs_data.py:31
↓ 1 callersMethod__init__
( self, values=None, shape=(5, 7), value_range=(-9.9, 9.9), ellipses_r
skills/manimgl-best-practices/examples/weight_matrix_product.py:30
↓ 1 callersMethod__init__
(self, value_tracker, frequency=8, rand_func=random.random, final_value=None, **kwargs)
skills/manimgl-best-practices/examples/sqrt_random_process.py:12
↓ 1 callersMethod__init__
(self, value_tracker, frequency=8, rand_func=random.random, final_value=None, **kwargs)
skills/manimgl-best-practices/examples/max_random_process.py:11
↓ 1 callersMethod_create_mass
Create the mass block with label.
skills/manimgl-best-practices/examples/spring_mass_system.py:75
↓ 1 callersMethod_create_spring
Create a 3D helix spring using parametric curve.
skills/manimgl-best-practices/examples/spring_mass_system.py:64
↓ 1 callersMethodanimate_machine_processing
Animate the blocks lighting up in sequence.
skills/manimgl-best-practices/examples/autoregressive_flow.py:116
↓ 1 callersMethodanimate_model_processing
Animate the model blocks lighting up.
skills/manimgl-best-practices/examples/llm_prediction_pipeline.py:177
↓ 1 callersFunctionbreak_into_pieces
Break a Text mobject into pieces at given character offsets.
skills/manimgl-best-practices/examples/attention_scenes.py:64
↓ 1 callersFunctionbreak_into_pieces
Break a Text mobject at specified character offsets.
skills/manimgl-best-practices/examples/tokenization_demo.py:18
↓ 1 callersFunctionbreak_into_words
Break a Text mobject into individual word submobjects.
skills/manimgl-best-practices/examples/tokenization_demo.py:10
↓ 1 callersMethodbuild_distribution
Build bar chart visualization of token probabilities.
skills/manimgl-best-practices/examples/autoregressive_flow.py:130
↓ 1 callersMethodbuild_distribution
Build probability distribution bars.
skills/manimgl-best-practices/examples/llm_prediction_pipeline.py:191
↓ 1 callersMethodbuild_distribution
Build bar chart visualization.
skills/manimgl-best-practices/examples/token_sampling.py:84
↓ 1 callersMethodbuild_distribution
Build bar chart visualization of token probabilities.
skills/manimgl-best-practices/examples/token_probability_distribution.py:95
↓ 1 callersMethodbuild_mini_distribution
Build a compact bar chart.
skills/manimgl-best-practices/examples/token_sampling.py:168
↓ 1 callersMethodcolor_entries
(self)
skills/manimgl-best-practices/examples/weights_vs_data.py:50
↓ 1 callersMethodconstruct_proj_matrix
(self)
skills/manimgl-best-practices/examples/cube_projection_3d.py:191
↓ 1 callersMethodcreate_color_legend
Creates a color legend showing value-to-color mapping.
skills/manimgl-best-practices/examples/mlp_weight_matrix.py:112
↓ 1 callersMethodcreate_dynamic_graph
Graph that updates based on current s value.
skills/manimgl-best-practices/examples/complex_s_plane.py:157
↓ 1 callersMethodcreate_embedding_vector
Create a visual embedding vector.
skills/manimgl-best-practices/examples/probability_output.py:134
↓ 1 callersMethodcreate_graph_axes
Axes for plotting Re[e^{st}] over time.
skills/manimgl-best-practices/examples/complex_s_plane.py:140
↓ 1 callersMethodcreate_graph_indicator
Vertical line indicator on the graph.
skills/manimgl-best-practices/examples/complex_s_plane.py:171
↓ 1 callersMethodcreate_llm_model
Create a visual representation of the LLM.
skills/manimgl-best-practices/examples/llm_prediction_pipeline.py:149
↓ 1 callersMethodcreate_matrix
Create a visual matrix.
skills/manimgl-best-practices/examples/probability_output.py:368
↓ 1 callersMethodcreate_output_indicator
Moving dot showing e^{st} value.
skills/manimgl-best-practices/examples/complex_s_plane.py:105
↓ 1 callersMethodcreate_output_label
Label for output plane.
skills/manimgl-best-practices/examples/complex_s_plane.py:98
↓ 1 callersMethodcreate_output_path
Traced path of e^{st} as t increases.
skills/manimgl-best-practices/examples/complex_s_plane.py:124
↓ 1 callersMethodcreate_output_plane
Create the output plane showing e^{st}.
skills/manimgl-best-practices/examples/complex_s_plane.py:89
↓ 1 callersMethodcreate_phase_portrait
Create a small phase portrait for a given matrix.
skills/manimgl-best-practices/examples/eigenvector_flow_field.py:161
↓ 1 callersMethodcreate_probability_bars
Create probability bar chart.
skills/manimgl-best-practices/examples/probability_output.py:160
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