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Function getVertexShader

OpenCSG/src/settings.cpp:63–69  ·  view source on GitHub ↗

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61 }
62
63 const char* getVertexShader()
64 {
65 if (gCurrentVertexShader == gVertexShaders.end())
66 return 0;
67
68 return gCurrentVertexShader->c_str();
69 }
70
71 static int* gSetting = 0;
72

Callers 4

mergeMethod · 0.85
getChannelManagerFunction · 0.85
mergeMethod · 0.85
getChannelManagerFunction · 0.85

Calls 1

endMethod · 0.80

Tested by

no test coverage detected