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github.com/ad-si/LuaCAD
/ getGLSLVertexShader
Function
getGLSLVertexShader
OpenCSG/src/context.cpp:146–149 ·
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Source
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144
}
145
146
GLuint getGLSLVertexShader(const char* prog)
147
{
148
return getGLSLShader(GL_VERTEX_SHADER, prog);
149
}
150
151
GLuint getGLSLFragmentShader(const char* prog)
152
{
Callers
1
getGLSLProgram
Function · 0.85
Calls
1
getGLSLShader
Function · 0.85
Tested by
no test coverage detected