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Functions5,384 in github.com/Zylann/godot_voxel

↓ 2 callersMethodget_cellular_jitter
util/noise/fast_noise_2.cpp:301
↓ 2 callersMethodget_cellular_return_type
util/noise/fast_noise_2.cpp:288
↓ 2 callersMethodget_channel_as_byte_array
storage/voxel_buffer_gd.cpp:760
↓ 2 callersFunctionget_closest_triangle_precalc
edition/mesh_sdf.cpp:625
↓ 2 callersMethodget_collision_distance
terrain/instancing/voxel_instance_library_multimesh_item.cpp:531
↓ 2 callersMethodget_collision_mask
meshers/blocky/voxel_blocky_model.h:72
↓ 2 callersMethodget_color
meshers/blocky/voxel_blocky_model.h:50
↓ 2 callersMethodget_color8
meshers/cubes/voxel_color_palette.h:32
↓ 2 callersFunctionget_command_line_arguments
util/godot/classes/os.h:13
↓ 2 callersMethodget_compiled_graph
generators/graph/voxel_graph_function.cpp:1583
↓ 2 callersMethodget_connections
generators/graph/voxel_graph_function.cpp:462
↓ 2 callersMethodget_count
meshers/transvoxel/transvoxel_cell_iterator.h:23
↓ 2 callersFunctionget_current_rendering_method
util/godot/classes/rendering_server.cpp:62
↓ 2 callersMethodget_data_block_size_pow2
terrain/fixed_lod/voxel_terrain.cpp:212
↓ 2 callersMethodget_debug_remaining_tasks
util/tasks/threaded_task_runner.cpp:477
↓ 2 callersMethodget_detail_rendering_shader
generators/voxel_generator.cpp:78
↓ 2 callersMethodget_error
util/string/expression_parser.cpp:211
↓ 2 callersMethodget_estimated_output_range
util/noise/fast_noise_2.cpp:587
↓ 2 callersMethodget_expression_parser_functions
generators/graph/node_type_db.h:133
↓ 2 callersMethodget_floating_sdf_offset_along_normal
terrain/instancing/voxel_instance_library_item.cpp:75
↓ 2 callersMethodget_floating_sdf_threshold
terrain/instancing/voxel_instance_library_item.cpp:67
↓ 2 callersFunctionget_fnl_cellular_value_range_3d
util/noise/fast_noise_lite/fast_noise_lite_range.cpp:23
↓ 2 callersFunctionget_fnl_gradient_range_2d
util/noise/fast_noise_lite/fast_noise_lite_range.cpp:394
↓ 2 callersFunctionget_fnl_gradient_range_3d
util/noise/fast_noise_lite/fast_noise_lite_range.cpp:403
↓ 2 callersFunctionget_fnl_range_3d
util/noise/fast_noise_lite/fast_noise_lite_range.cpp:375
↓ 2 callersMethodget_format
edition/voxel_tool.cpp:425
↓ 2 callersFunctionget_forward
util/godot/core/basis.h:13
↓ 2 callersMethodget_fractal_type
util/noise/fast_noise_2.cpp:131
↓ 2 callersMethodget_gi_mode
terrain/instancing/voxel_instance_library_multimesh_item.cpp:188
↓ 2 callersFunctionget_global_camera_position
terrain/instancing/voxel_instancer.cpp:441
↓ 2 callersMethodget_gpu_resource
edition/voxel_mesh_sdf_gd.cpp:386
↓ 2 callersFunctionget_graph_edit_connections
util/godot/classes/graph_edit.cpp:5
↓ 2 callersFunctionget_header_size_v3
streams/region/region_file.cpp:60
↓ 2 callersMethodget_input_address
generators/graph/voxel_graph_runtime.h:312
↓ 2 callersMethodget_input_count
generators/graph/voxel_graph_runtime.h:232
↓ 2 callersMethodget_io_count
engine/buffered_task_scheduler.h:30
↓ 2 callersFunctionget_largest_coord
modifiers/voxel_modifier_sdf.cpp:28
↓ 2 callersMethodget_locked_boxes_count
util/thread/spatial_lock_2d.h:102
↓ 2 callersFunctionget_lod_distance_in_mesh_chunks
terrain/variable_lod/voxel_lod_terrain_update_clipbox_streaming.cpp:106
↓ 2 callersMethodget_lod_index
storage/voxel_data_map.cpp:51
↓ 2 callersMethodget_material_by_index
meshers/voxel_mesher.cpp:159
↓ 2 callersMethodget_material_override
terrain/instancing/voxel_instance_library_multimesh_item.cpp:165
↓ 2 callersMethodget_mesh
terrain/voxel_mesh_block.cpp:87
↓ 2 callersMethodget_mesh
meshers/blocky/voxel_blocky_model_mesh.h:13
↓ 2 callersMethodget_mesh_block_size_pow2
terrain/fixed_lod/voxel_terrain.cpp:216
↓ 2 callersMethodget_mesh_block_surface
This function is primarily intended for editor use cases at the moment. It will be slower than using the instancing generation events, because it has
terrain/fixed_lod/voxel_terrain.cpp:676
↓ 2 callersFunctionget_mesh_signed_distance_at
edition/mesh_sdf.cpp:643
↓ 2 callersMethodget_mesher
terrain/fixed_lod/voxel_terrain.cpp:315
↓ 2 callersFunctionget_motion
Gets the transformed vector for moving a box and slide. This algorithm is free from tunnelling for axis-aligned movement, except in some high-speed di
terrain/fixed_lod/voxel_box_mover.cpp:89
↓ 2 callersMethodget_needs_lodding
storage/voxel_data_block.h:118
↓ 2 callersMethodget_next
util/string/expression_parser.cpp:134
↓ 2 callersMethodget_next_available_id
terrain/instancing/voxel_instance_library.cpp:19
↓ 2 callersFunctionget_next_power_of_two_32_shift
If `num` == 2^N, returns N. Otherwise, returns the exponent of the next power of two. 0 => 0 1 => 0 2 => 1 3 => 2 4 => 2 5 => 3
util/math/funcs.h:286
↓ 2 callersMethodget_node
terrain/variable_lod/lod_octree.h:270
↓ 2 callersMethodget_node_input_index_by_name
generators/graph/voxel_graph_function.cpp:1506
↓ 2 callersMethodget_node_output_count
generators/graph/voxel_graph_function.cpp:1364
↓ 2 callersMethodget_node_output_index
generators/graph/voxel_graph_function.cpp:719
↓ 2 callersMethodget_node_param_index_by_name
generators/graph/voxel_graph_function.cpp:1536
↓ 2 callersFunctionget_nodes_by_category_dict
(nodes_list)
doc/tools/graph_nodes_doc.py:92
↓ 2 callersMethodget_noise_2d_single
util/noise/fast_noise_2.cpp:333
↓ 2 callersMethodget_noise_type
util/noise/fast_noise_lite/fast_noise_lite.cpp:35
↓ 2 callersFunctionget_or_decompress_channel
meshers/transvoxel/transvoxel.cpp:1093
↓ 2 callersMethodget_ortho_rotation_index_from_value
meshers/blocky/types/voxel_blocky_attribute.cpp:122
↓ 2 callersFunctionget_outputs_from_op_address
generators/graph/voxel_graph_runtime.cpp:37
↓ 2 callersFunctionget_path_aabb
edition/funcs.cpp:127
↓ 2 callersFunctionget_pixel_repeat_linear
generators/graph/nodes/image.h:13
↓ 2 callersMethodget_preview_mesh
meshers/blocky/voxel_blocky_model.cpp:356
↓ 2 callersMethodget_priority
util/tasks/godot/threaded_task_gd.cpp:38
↓ 2 callersMethodget_random_vertical_flip
terrain/instancing/voxel_instance_generator.cpp:1670
↓ 2 callersFunctionget_recognized_extensions_for_type
util/godot/classes/resource_loader.cpp:6
↓ 2 callersMethodget_region_position_from_blocks
streams/region/voxel_stream_region_files.cpp:425
↓ 2 callersFunctionget_relative_lod_distance_in_chunks
Compute distance in chunks relative to the current LOD, between the viewer and the end of that LOD
terrain/variable_lod/voxel_lod_terrain_update_clipbox_streaming.cpp:111
↓ 2 callersMethodget_removal_scene
terrain/instancing/voxel_instance_library_multimesh_item.cpp:519
↓ 2 callersMethodget_root
terrain/variable_lod/lod_octree.h:127
↓ 2 callersFunctionget_rotated_side
meshers/blocky/voxel_blocky_model_cube.cpp:173
↓ 2 callersFunctionget_round_cone_int_bounds
edition/funcs.cpp:359
↓ 2 callersMethodget_sdf_clip_threshold
generators/graph/voxel_generator_graph.cpp:65
↓ 2 callersFunctionget_sdf_range
tests/voxel/test_voxel_graph.cpp:32
↓ 2 callersFunctionget_sdf_sphere_box
edition/funcs.h:304
↓ 2 callersMethodget_serialized_size
storage/metadata/voxel_metadata_variant.cpp:5
↓ 2 callersMethodget_shape
util/godot/direct_static_body.cpp:76
↓ 2 callersFunctionget_shape_3d_default_color
util/godot/classes/shape_3d.cpp:10
↓ 2 callersFunctionget_shift_from_power_of_two_32
Assuming `pot == (1 << i)`, returns `i`.
util/math/funcs.h:266
↓ 2 callersFunctionget_sorted_indices
streams/region/voxel_stream_region_files.cpp:31
↓ 2 callersMethodget_storage_shared
terrain/fixed_lod/voxel_terrain.h:108
↓ 2 callersMethodget_template
util/godot/shader_material_pool.cpp:27
↓ 2 callersFunctionget_texture_indices_data
meshers/transvoxel/transvoxel_materials_mixel4.h:256
↓ 2 callersMethodget_thread_count
engine/voxel_engine.cpp:410
↓ 2 callersMethodget_thread_debug_task_name
util/tasks/threaded_task_runner.cpp:473
↓ 2 callersFunctionget_total_dependency_extent
generators/multipass/voxel_generator_multipass_cb.cpp:169
↓ 2 callersMethodget_transition_mask
terrain/variable_lod/voxel_lod_terrain_update_task.cpp:700
↓ 2 callersMethodget_transparency_index
meshers/blocky/voxel_blocky_model.h:62
↓ 2 callersFunctionget_triangle_area
Heron's formula is overly represented on SO but uses 4 square roots. This uses only one. A parallelogram's area is found with the magnitude of the cro
util/math/triangle.h:44
↓ 2 callersFunctionget_unscaled_sdf
storage/voxel_buffer.cpp:1219
↓ 2 callersMethodget_used_channels_mask
Gets which channels this mesher is able to use in its current configuration. This is returned as a bitmask where channel index corresponds to bit posi
meshers/voxel_mesher.h:99
↓ 2 callersMethodget_variant
meshers/blocky/types/voxel_blocky_type.cpp:213
↓ 2 callersMethodget_viewer_root_node
editor/blocky_library/model_viewer.cpp:62
↓ 2 callersMethodget_voxel_f
storage/voxel_data.cpp:314
↓ 2 callersMethodget_voxel_f_interpolated
edition/voxel_tool.cpp:117
↓ 2 callersFunctionget_voxel_library
edition/voxel_tool_terrain.cpp:264
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