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Functions22,690 in github.com/ZDoom/gzdoom

↓ 23 callersMethodOpenFileReader
src/common/filesystem/source/filesystem.cpp:1269
↓ 23 callersFunctionReadInt32
src/d_protocol.cpp:72
↓ 23 callersMethodReset
src/common/menu/menu.cpp:145
↓ 23 callersMethodResolve
src/common/scripting/backend/codegen.cpp:471
↓ 23 callersMethodSetDebugName
libraries/ZVulkan/include/zvulkan/vulkanobjects.h:984
↓ 23 callersMethodSetNoBlend
src/common/rendering/hwrenderer/postprocessing/hw_postprocess.h:199
↓ 23 callersFunctionSzReadNumber32
libraries/lzma/C/7zArcIn.c:243
↓ 23 callersMethodTriggerSectorActions
src/playsim/p_sectors.cpp:1302
↓ 23 callersMethodWriteKey
src/common/engine/serializer.cpp:242
↓ 23 callersMethodaddIncorporatedExtension
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.h:115
↓ 23 callersFunctionbits
Generate a bit-mask that has `x` least significant bits set.
libraries/asmjit/asmjit/base/utils.h:372
↓ 23 callersMethodcreateBinOp
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.cpp:1795
↓ 23 callersFunctioneq
libraries/asmjit/asmjit/base/utils.h:1272
↓ 23 callersMethodfC
src/gamedata/r_defs.h:323
↓ 23 callersMethodfixY
src/gamedata/r_defs.h:148
↓ 23 callersMethodgetId
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1292
↓ 23 callersMethodgetPortal
src/g_levellocals.h:840
↓ 23 callersMethodisFrozen
src/playsim/p_effect.cpp:1282
↓ 23 callersMethodisMem
Get if the operand is a memory location (\ref kOpMem).
libraries/asmjit/asmjit/base/operand.h:277
↓ 23 callersMethodrequireExtensions
Use when there are no profile/version to check, it's just an error if one of the extensions is not present.
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/Versions.cpp:820
↓ 22 callersMethodAddName
src/common/scripting/frontend/ast.cpp:167
↓ 22 callersMethodChangeFlags
src/gamedata/r_defs.h:937
↓ 22 callersMethodGetDisplayLeftOffset
src/common/textures/gametexture.h:161
↓ 22 callersMethodGetDisplayTopOffset
src/common/textures/gametexture.h:162
↓ 22 callersMethodGetGameTextureByName
This only gets used in UI code so we do not need PALVERS handling.
src/common/textures/texturemanager.h:50
↓ 22 callersMethodGetPixels
src/common/textures/bitmap.h:206
↓ 22 callersMethodGetTextureID
src/common/textures/texturemanager.cpp:338
↓ 22 callersFunctionI_msTime
src/common/utility/i_time.cpp:155
↓ 22 callersMethodIntAt
src/common/scripting/vm/vm.h:210
↓ 22 callersMethodMatchString
src/maploader/udmf.cpp:307
↓ 22 callersFunctionMulScale
src/common/utility/m_fixed.h:9
↓ 22 callersMethodMustGetValue
src/common/engine/sc_man.cpp:989
↓ 22 callersFunctionP_TranslatePortalXY
src/playsim/portal.cpp:452
↓ 22 callersFunctionRINOK
libraries/lzma/C/XzEnc.c:766
↓ 22 callersMethodRelease
src/common/utility/zstring.h:92
↓ 22 callersMethodSetObjectName
libraries/ZVulkan/src/vulkandevice.cpp:151
↓ 22 callersMethodSetPointer
src/common/scripting/core/types.cpp:199
↓ 22 callersFunctionSpecialQualifier
To support special built-ins that have a special qualifier that cannot be declared textually in a shader, like gl_Position. This lets the type of the
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/Initialize.cpp:7673
↓ 22 callersFunctionVP8SetError
libraries/webp/src/dec/vp8_dec.c:87
↓ 22 callersFunctionWebPReportProgress
libraries/webp/src/enc/webp_enc.c:317
↓ 22 callersMethodaddMemberDecoration
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.cpp:1354
↓ 22 callersMethodcomputeNumComponents
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:2390
↓ 22 callersMethoddata
src/common/filesystem/source/wildcards.hpp:1674
↓ 22 callersFunctionfixedvalue
src/playsim/fragglescript/t_variable.cpp:68
↓ 22 callersFunctiong_sqrt
src/common/utility/vectors.h:67
↓ 22 callersMethodgetAsVariable
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/SymbolTable.h:102
↓ 22 callersFunctionindent
tools/re2c/src/codegen/indent.h:11
↓ 22 callersMethodisEmpty
libraries/asmjit/asmjit/base/zone.h:520
↓ 22 callersMethodisUnsizedArray
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1816
↓ 22 callersMethodmakeVectorType
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.cpp:356
↓ 22 callersFunctionreset
libraries/asmjit/asmjit/base/utils.h:1089
↓ 21 callersMethodBind
src/common/rendering/gl/gl_shader.cpp:671
↓ 21 callersMethodCallback
src/common/console/c_cvars.h:154
↓ 21 callersFunctionCheckArgSize
src/common/scripting/backend/codegen.cpp:8355
↓ 21 callersMethodClear
src/r_data/r_sections.h:151
↓ 21 callersMethodDraw
========================================================================== ========================================================================
src/rendering/hwrenderer/scene/hw_drawlist.cpp:839
↓ 21 callersMethodEmit
src/common/scripting/backend/vmbuilder.cpp:583
↓ 21 callersFunctionEvent_Set
libraries/lzma/C/Threads.c:137
↓ 21 callersFunctionFUNC
src/playsim/p_lnspec.cpp:137
↓ 21 callersMethodFind
src/common/utility/tarray.h:348
↓ 21 callersMethodGetBobOffset
src/playsim/actorinlines.h:66
↓ 21 callersMethodGetIntArg
src/gamedata/d_dehacked.cpp:269
↓ 21 callersFunctionGetLine
src/gamedata/d_dehacked.cpp:736
↓ 21 callersMethodGetMaxIwadNum
src/common/filesystem/include/fs_filesystem.h:41
↓ 21 callersMethodGetRealType
src/common/console/c_cvars.cpp:671
↓ 21 callersMethodHasBegun2D
src/common/2d/v_2ddrawer.h:247
↓ 21 callersMethodIsBgra
src/common/rendering/v_video.h:114
↓ 21 callersMethodIsInt
src/common/utility/zstring.cpp:1081
↓ 21 callersMethodIsNull
src/common/audio/sound/i_sound.h:105
↓ 21 callersMethodIsOrtho
src/rendering/r_utility.cpp:756
↓ 21 callersFunctionLength
src/playsim/a_decals.cpp:471
↓ 21 callersFunctionP_ChangeSector
src/playsim/p_map.cpp:7040
↓ 21 callersFunctionReadStringConst
src/d_protocol.cpp:51
↓ 21 callersMethodReadUInt32
libraries/ZWidget/src/core/truetypefont.cpp:1114
↓ 21 callersFunctionReset
libraries/webp/src/utils/thread_utils.c:276
↓ 21 callersFunctionS_StopMusic
src/common/audio/music/music.cpp:889
↓ 21 callersMethodSetEffect
src/common/rendering/hwrenderer/data/hw_renderstate.h:401
↓ 21 callersMethodSetRenderStyle
src/g_statusbar/sbar.h:117
↓ 21 callersMethodVec3Offset
src/playsim/actorinlines.h:143
↓ 21 callersMethodadd
res = a + b
src/common/utility/matrix.cpp:415
↓ 21 callersMethodappendFormat
libraries/asmjit/asmjit/base/string.cpp:318
↓ 21 callersMethodclear
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/preprocessor/PpContext.h:99
↓ 21 callersMethodclear
src/common/utility/tarray.h:859
↓ 21 callersFunctiongetRed
src/common/textures/hires/xbr/xbrz_old.cpp:27
↓ 21 callersMethodhasBinding
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1026
↓ 21 callersMethodisHardwareCanvas
src/common/textures/textures.h:256
↓ 21 callersMethodisValid
Get if the register is valid (either virtual or physical).
libraries/asmjit/asmjit/base/operand.h:701
↓ 21 callersMethodloadIdentity
gl LoadIdentity implementation
src/common/utility/matrix.cpp:44
↓ 21 callersMethodmeasureText
libraries/ZWidget/src/core/canvas.cpp:430
↓ 21 callersFunctionreleaseMemory
libraries/asmjit/asmjit/base/globals.h:239
↓ 21 callersMethodrotate
gl Rotate implementation
src/common/utility/matrix.cpp:182
↓ 21 callersMethodsetD
src/gamedata/r_defs.h:318
↓ 21 callersMethodsetLoc
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1082
↓ 21 callersMethodsetSignature
Set the operand signature (see \ref getSignature). Improper use of `setSignature()` can lead to hard-to-debug errors.
libraries/asmjit/asmjit/base/operand.h:248
↓ 21 callersMethodtop
libraries/ZWidget/include/zwidget/core/rect.h:42
↓ 20 callersMethodAddFlatFill
src/common/2d/v_2ddrawer.cpp:881
↓ 20 callersMethodAddParameterPointerConst
src/common/scripting/backend/vmbuilder.cpp:1048
↓ 20 callersMethodCheckFileName
src/common/filesystem/source/filesystem.cpp:1024
↓ 20 callersMethodDestY
src/rendering/swrenderer/drawers/r_draw_pal.h:41
↓ 20 callersMethodEndObject
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:5520
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