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Functions22,690 in github.com/ZDoom/gzdoom

↓ 28 callersMethodisObjectPointer
This excludes class and function pointers which use their PointedType differently
src/common/scripting/core/types.h:210
↓ 28 callersMethodisScalar
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1809
↓ 28 callersMethodpop_back
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:4052
↓ 28 callersMethodresize
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:4147
↓ 28 callersMethodsetRet
Set the return type to `retType`.
libraries/asmjit/asmjit/base/func.h:621
↓ 28 callersMethodsetType
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1136
↓ 28 callersMethodstring
src/common/filesystem/include/fs_files.h:105
↓ 27 callersMethodAlphaFunc
src/common/rendering/hwrenderer/data/hw_renderstate.h:562
↓ 27 callersMethodGetArg
src/common/utility/m_argv.cpp:285
↓ 27 callersMethodGetBlock
To be used only while the m_Mutex is locked. Used during defragmentation.
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:10898
↓ 27 callersMethodGetLevel
src/gamedata/r_defs.h:1635
↓ 27 callersMethodGetName
src/playsim/d_player.h:207
↓ 27 callersMethodGetSkin
src/playsim/d_player.h:275
↓ 27 callersFunctionMultHi
libraries/webp/src/dsp/yuv.h:59
↓ 27 callersFunctionPowf
libraries/webp/sharpyuv/sharpyuv_gamma.c:130
↓ 27 callersMethodTruncate
src/common/utility/zstring.cpp:409
↓ 27 callersMethodZat0
Returns the value of z at (0,0) This is used by the 3D floor code which does not handle slopes
src/gamedata/r_defs.h:350
↓ 27 callersMethodcend
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:4912
↓ 27 callersMethodgetOpCode
libraries/ZVulkan/src/glslang/spirv/spvIR.h:141
↓ 27 callersMethodhasLocation
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1018
↓ 27 callersMethodisClassPointer
src/common/scripting/core/types.h:211
↓ 27 callersMethodrequireProfile
When to use requireProfile(): Use if only some profiles support a feature. However, if within a profile the feature is version or extension specific
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/Versions.cpp:695
↓ 27 callersMethodreset
Reset all register masks to zero.
libraries/asmjit/asmjit/x86/x86misc.h:167
↓ 26 callersMethodCenterFloor
Member variables
src/gamedata/r_defs.h:1154
↓ 26 callersMethodCheckLocalView
src/playsim/p_mobj.cpp:972
↓ 26 callersMethodDrawGraphic
draws an image with the specified flags
src/g_statusbar/sbarinfo.cpp:1208
↓ 26 callersMethodFindKey
src/common/engine/serializer_internal.h:194
↓ 26 callersMethodGetFloatArg
src/gamedata/d_dehacked.cpp:280
↓ 26 callersMethodGetImage
Examines the lump contents to decide what type of texture to create, and creates the texture.
src/common/textures/image.cpp:346
↓ 26 callersFunctionInit
libraries/webp/src/utils/thread_utils.c:263
↓ 26 callersMethodMustGetAnyToken
src/common/engine/sc_man.cpp:584
↓ 26 callersMethodReadUInt16
src/common/models/model_iqm.h:198
↓ 26 callersMethodSetInterpolation
src/playsim/po_man.cpp:184
↓ 26 callersFunctionWebPMemToInt32
libraries/webp/src/utils/utils.h:76
↓ 26 callersFunctionabs
src/common/textures/hires/xbr/xbrz_old.cpp:31
↓ 26 callersMethodappendChar
Append a single `c` character.
libraries/asmjit/asmjit/base/string.h:201
↓ 26 callersMethodcbegin
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:4911
↓ 26 callersMethoderror
Link-time error emitter.
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/linkValidate.cpp:58
↓ 26 callersMethodgetI16Const
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:120
↓ 26 callersMethodgetI8Const
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:118
↓ 26 callersMethodgetId
libraries/ZVulkan/src/glslang/spirv/spvIR.h:202
↓ 26 callersMethodgetListByKind
libraries/asmjit/asmjit/x86/x86regalloc_p.h:209
↓ 26 callersMethodisRealPointer
src/common/scripting/core/types.h:209
↓ 26 callersMethodisZero
src/playsim/actor.h:774
↓ 26 callersFunctionnsvg__addEdge
libraries/ZWidget/src/core/nanosvg/nanosvgrast.h:290
↓ 25 callersMethodCheckNumber
src/gamedata/g_mapinfo.cpp:561
↓ 25 callersFunctionClose
src/common/menu/menu.cpp:376
↓ 25 callersMethodDestAlpha
src/rendering/swrenderer/drawers/r_draw_pal.h:47
↓ 25 callersFunctionFileExists
src/common/utility/cmdlib.h:37
↓ 25 callersMethodGameByIndex
src/common/textures/texturemanager.h:69
↓ 25 callersMethodGet
src/playsim/p_acs.h:242
↓ 25 callersMethodGetIwadNum
The wadnum for the IWAD
src/common/filesystem/include/fs_filesystem.h:38
↓ 25 callersFunctionGetPalettedSWTexture
Note: this function needs to be thread safe
src/rendering/swrenderer/textures/r_swtexture.cpp:559
↓ 25 callersMethodGetPortalDisplacement
src/g_levellocals.h:795
↓ 25 callersMethodGetTransferCommands
src/common/rendering/vulkan/system/vk_commandbuffer.cpp:70
↓ 25 callersFunctionSN_StopSequence
src/sound/s_sndseq.cpp:1078
↓ 25 callersMethodSetGenericRep
src/common/console/c_cvars.cpp:279
↓ 25 callersMethodSetText
src/common/widgets/errorwindow.cpp:48
↓ 25 callersMethodSrcAlpha
src/rendering/swrenderer/drawers/r_draw_pal.h:46
↓ 25 callersMethodToVector
src/common/utility/vectors.h:1442
↓ 25 callersFunctionVP8LReadBits
libraries/webp/src/utils/bit_reader_utils.c:209
↓ 25 callersFunctionV_GetFont
src/common/fonts/v_font.cpp:94
↓ 25 callersFunctionWebPSafeCalloc
libraries/webp/src/utils/utils.c:204
↓ 25 callersMethodWrite
src/common/filesystem/source/files.cpp:456
↓ 25 callersMethodend
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:5289
↓ 25 callersMethoderase
libraries/ZVulkan/src/glslang/glslang/Include/InfoSink.h:71
↓ 25 callersMethodgetNext
Get next node in the compiler stream.
libraries/asmjit/asmjit/base/codebuilder.h:368
↓ 25 callersMethodgetStage
libraries/ZVulkan/src/glslang/glslang/Public/ShaderLang.h:679
↓ 25 callersMethodgetU64Const
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:125
↓ 25 callersMethodtranslate
gl Translate implementation
src/common/utility/matrix.cpp:139
↓ 24 callersMethodAdd
src/common/scripting/backend/codegen.h:1892
↓ 24 callersMethodCountsAsKill
Check for monsters that count as kill but excludes all friendlies.
src/playsim/actor.h:983
↓ 24 callersMethodDestroy
src/p_states.cpp:164
↓ 24 callersMethodGetNumEntries
src/common/filesystem/include/fs_filesystem.h:135
↓ 24 callersFunctionGetStringFromLump
src/common/utility/cmdlib.cpp:1065
↓ 24 callersMethodIsFree
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:9995
↓ 24 callersMethodNeedUpdate
src/common/textures/textures.h:336
↓ 24 callersFunctionP_ActivateLine
src/playsim/p_spec.cpp:155
↓ 24 callersFunctionP_PointOnLineSide
src/playsim/p_maputl.h:57
↓ 24 callersMethodTokenMustBe
src/common/engine/sc_man.cpp:598
↓ 24 callersFunctionWriteKey
libraries/discordrpc/src/serialization.cpp:32
↓ 24 callersMethodgetBConst
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:127
↓ 24 callersMethodgetState
Get the current state (always the same instance as X86RAPass::_x86State).
libraries/asmjit/asmjit/x86/x86regalloc.cpp:2182
↓ 24 callersMethodgetU16Const
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:121
↓ 24 callersMethodgetU8Const
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:119
↓ 24 callersMethodgrowAggregate
Safe way to combine two nodes into an aggregate. Works with null pointers, a node that's not a aggregate yet, etc. Returns the resulting aggregate,
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/Intermediate.cpp:2320
↓ 24 callersMethodisVirtReg
Get if this is a virtual register (used by \ref CodeCompiler).
libraries/asmjit/asmjit/base/operand.h:705
↓ 24 callersFunctionnsvg__div255
libraries/ZWidget/src/core/nanosvg/nanosvgrast.h:985
↓ 24 callersFunctionnsvg__parseCoordinate
libraries/ZWidget/src/core/nanosvg/nanosvg.h:1538
↓ 23 callersMethodAddParameter
src/common/scripting/backend/vmbuilder.cpp:1002
↓ 23 callersFunctionBigLong
src/common/utility/m_swap.h:59
↓ 23 callersMethodDestBlend
src/rendering/swrenderer/drawers/r_draw_pal.h:45
↓ 23 callersFunctionFixPathSeperator
src/common/utility/cmdlib.h:49
↓ 23 callersMethodGetCharWidth
src/common/fonts/font.cpp:872
↓ 23 callersMethodGetHeight
src/common/2d/v_2ddrawer.h:243
↓ 23 callersMethodGetPlaneLight
src/gamedata/r_defs.h:943
↓ 23 callersMethodGetScale
src/rendering/swrenderer/textures/r_swtexture.h:93
↓ 23 callersMethodGetString
src/common/menu/menu.cpp:1204
↓ 23 callersMethodGetToken
src/common/engine/sc_man.cpp:529
↓ 23 callersFunctionNet_WriteString
src/d_net.cpp:2113
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