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hub / github.com/ZDoom/Raze / allocX

Method allocX

source/core/maploader.cpp:85–90  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

83static FMemArena mapDataArena;
84
85void walltype::allocX()
86{
87 using XWALL = BLD_NS::XWALL;
88 _xw = (XWALL*)mapDataArena.Alloc(sizeof(XWALL));
89 memset(_xw, 0, sizeof(XWALL));
90}
91
92void sectortype::allocX()
93{

Callers 4

dbLoadMapFunction · 0.80
usePropertiesChangerFunction · 0.80
useSectorWindGenFunction · 0.80
savegamehelp.cppFile · 0.80

Calls 1

AllocMethod · 0.45

Tested by

no test coverage detected