| 364 | //========================================================================== |
| 365 | |
| 366 | FGameTexture *FTextureManager::FindGameTexture(const char *texname, ETextureType usetype, BITFIELD flags) |
| 367 | { |
| 368 | FTextureID texnum = CheckForTexture (texname, usetype, flags); |
| 369 | return GetGameTexture(texnum.GetIndex()); |
| 370 | } |
| 371 | |
| 372 | //========================================================================== |
| 373 | // |
no test coverage detected