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github.com/ZDoom/Raze
/ Map
Method
Map
source/common/rendering/vulkan/system/vk_hwbuffer.cpp:192–196 ·
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Source
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190
}
191
192
void VkHardwareBuffer::Map()
193
{
194
if (!mPersistent)
195
map = mBuffer->Map(0, mBuffer->size);
196
}
197
198
void VkHardwareBuffer::Unmap()
199
{
Callers
11
CreateVertexAndIndexBuffers
Method · 0.45
CreateTopLevelAccelerationStructure
Method · 0.45
CreateTexture
Method · 0.45
MapBuffer
Method · 0.45
SetLightmap
Method · 0.45
VkPPTexture
Method · 0.45
CopyScreenToBuffer
Method · 0.45
SetData
Method · 0.45
SetSubData
Method · 0.45
Resize
Method · 0.45
Lock
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected