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github.com/ZDoom/Raze
/ WaitForCommands
Method
WaitForCommands
source/common/rendering/gl/gl_framebuffer.cpp:469–472 ·
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467
}
468
469
void OpenGLFrameBuffer::WaitForCommands(bool finish)
470
{
471
glFinish();
472
}
473
474
void OpenGLFrameBuffer::SetSaveBuffers(bool yes)
475
{
Callers
1
RenderToSavePic
Function · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected