| 472 | } |
| 473 | |
| 474 | void OpenGLFrameBuffer::SetSaveBuffers(bool yes) |
| 475 | { |
| 476 | if (!GLRenderer) return; |
| 477 | if (yes) GLRenderer->mBuffers = GLRenderer->mSaveBuffers; |
| 478 | else GLRenderer->mBuffers = GLRenderer->mScreenBuffers; |
| 479 | } |
| 480 | |
| 481 | //=========================================================================== |
| 482 | // |