| 113 | //----------------------------------------------------------------------------- |
| 114 | |
| 115 | void FGLDebug::PushGroup(const FString &name) |
| 116 | { |
| 117 | if (HasDebugApi() && gl_debug_level != 0) |
| 118 | { |
| 119 | glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 0, (GLsizei)name.Len(), name.GetChars()); |
| 120 | } |
| 121 | |
| 122 | if (gpuStatActive) |
| 123 | { |
| 124 | GLuint queryHandle = 0; |
| 125 | glGenQueries(1, &queryHandle); |
| 126 | glBeginQuery(GL_TIME_ELAPSED, queryHandle); |
| 127 | timeElapsedQueries.push_back({ name, queryHandle }); |
| 128 | } |
| 129 | } |
| 130 | |
| 131 | void FGLDebug::PopGroup() |
| 132 | { |
no test coverage detected