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hub / github.com/ZDoom/Raze / PreCacheOverride

Function PreCacheOverride

source/games/sw/src/cache.cpp:62–69  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

60//---------------------------------------------------------------------------
61
62void PreCacheOverride(void)
63{
64 SWStatIterator it(STAT_CEILING_FLOOR_PIC_OVERRIDE);
65 while (auto actor = it.Next())
66 {
67 markTextureForPrecache(actor->texparam, 0);
68 }
69}
70
71//---------------------------------------------------------------------------
72//

Callers 1

DoTheCacheFunction · 0.85

Calls 2

markTextureForPrecacheFunction · 0.85
NextMethod · 0.45

Tested by

no test coverage detected